2026 season
Heimerdinger
Bot4G
Support2G
Top1G
28.6% win rate over 7 games, niche pocket pick, played mostly Bot.
28.6%
2W 5L
7 games of 9,495 in this window
- Pick rate
- 0.1%
- Ban rate
- 0.5%
- Presence
- 0.6%
- KDA
- 2.25
- CS per minute
- 6.5
Recent games
Winrate by Role
Bot4G50%Few games: read with care
Support2G0%Few games: read with care
Top1G0%Few games: read with care
Side Performance
Blue side3G
33.3%
Red side4G
25%
Pro Builds
Leaguepedia scoreboardG Games played% Win rate
Most-built items
Blackfire Torch7G57.1%
Zhonya's Hourglass5G60%
Liandry's Torment4G75%
Rabadon's Deathcap4G75%
Sorcerer's Shoes3G0%
Doran's Ring3G100%
Rylai's Crystal Scepter2G50%
Spellslinger's Shoes2G100%
Shadowflame2G50%
Void Staff2G50%
Solstice Sleigh1G0%
Zaz'Zak's Realmspike1G0%
Keystones
Arcane Comet Sorcery / Precision4G50%
Arcane Comet Sorcery / Inspiration2G0%
Conqueror Precision / Sorcery2G100%
Deathfire Touch Sorcery / Inspiration1G100%
Conqueror Precision / Inspiration1G0%
Summoner spells
Winrate by Patch
Only patches with 5 or more games, so a couple of games never read as 0% or 100%.
Not enough patch-level data.
Combat & Economy
K / D / A
2.3 / 2.9 / 4.1
Kill participation
38%
Damage share
25.4%
DPM
639
Dmg taken /min
423
Dmg mitigated /min
189
Gold share
18.2%
Earned GPM
226
CS /min
6.5
CS @15
104
Avg game length
28.3 min
FB involvement
14.3%
Lane diffs
Gold diff @10
+16
CS diff @10
-0.1
XP diff @10
+280
Gold diff @15
-438
CS diff @15
-6.1
XP diff @15
+143
Vision
Vision score48.7
VS /min1.8
Wards placed /min0.7
Wards cleared /min0.3
Control wards5.4
Multi-kills
Double kills
1
Triple kills
0
Quadra kills
0
Pentakills
0
Objectives & Towers

Dmg to towers
4,147

Plates taken
22.1

Plates conceded
29.6

Towers taken
4.1

Towers lost
7

Inhibitors
0.3

Dragons
2

Heralds
0.6

Void grubs
1.6

Barons
0.3

First tower
57.1%

First mid tower
57.1%

First 3 towers
85.7%

First dragon
57.1%

First herald
57.1%

First baron
28.6%
Top Players
Slyv3r
4G50%KDA 3.17CS/min 8.4DMG/min 673
By League
Strong vs
Opponents this champ beats most. G = games, % = win rate.
Not enough matchups.
Weak vs
Opponents this champ loses to most. G = games, % = win rate.
Not enough matchups.
