2026 season
Shaco
Jungle5G
Support1G
Above average: 83.3% win rate, niche pocket pick, played mostly Jungle.
83.3%
5W 1L
6 games of 9,495 in this window
- Pick rate
- 0.1%
- Ban rate
- 0.1%
- Presence
- 0.2%
- KDA
- 3.27
- CS per minute
- 5.1
Recent games
Winrate by Role
Jungle5G80%Few games: read with care
Support1G100%Few games: read with care
Side Performance
Blue side4G
100%
Red side2G
50%
Pro Builds
Leaguepedia scoreboardG Games played% Win rate
Most-built items
Blackfire Torch6G66.7%
Boots of Swiftness4G75%
Voltaic Cyclosword4G50%
Ionian Boots of Lucidity4G75%
Liandry's Torment3G100%
Imperial Mandate3G100%
Serrated Dirk2G100%
Serpent's Fang2G50%
Bloodsong2G50%
Boots2G0%
Umbral Glaive2G50%
Lord Dominik's Regards2G100%
Keystones
Hail of Blades Domination / Inspiration3G66.7%
Arcane Comet Sorcery / Precision3G100%
Hail of Blades Domination / Sorcery2G50%
Arcane Comet Sorcery / Domination2G0%
Dark Harvest Domination / Sorcery1G100%
Summoner spells
Winrate by Patch
Only patches with 5 or more games, so a couple of games never read as 0% or 100%.
Not enough patch-level data.
Combat & Economy
K / D / A
4.8 / 3.7 / 7.2
Kill participation
59.7%
Damage share
21.4%
DPM
721
Dmg taken /min
654
Dmg mitigated /min
363
Gold share
18.3%
Earned GPM
244
CS /min
5.1
CS @15
96
Avg game length
32.6 min
FB involvement
16.7%
Lane diffs
Gold diff @10
+69
CS diff @10
+2
XP diff @10
+10
Gold diff @15
-287
CS diff @15
-3
XP diff @15
-549
Vision
Vision score47.5
VS /min1.5
Wards placed /min0.4
Wards cleared /min0.3
Control wards3.8
Multi-kills
Double kills
3
Triple kills
0
Quadra kills
0
Pentakills
0
Objectives & Towers

Dmg to towers
3,790

Plates taken
36.7

Plates conceded
22.2

Towers taken
8.7

Towers lost
4.3

Inhibitors
2.5

Dragons
2.3

Heralds
0.3

Void grubs
0.5

Barons
1.3

First tower
33.3%

First mid tower
50%

First 3 towers
50%

First dragon
33.3%

First herald
33.3%

First baron
66.7%
Top Players
- NordNord
3G100%KDA 3.64CS/min 6.1DMG/min 919
By League
Strong vs
Opponents this champ beats most. G = games, % = win rate.
Not enough matchups.
Weak vs
Opponents this champ loses to most. G = games, % = win rate.
Not enough matchups.
