LSPL · Summer
Jul 27, 2016, 07:25 AM · 29.7 min5Kills20
46.5kGold58.7k
37,681Damage52,105
Scouting line
Revenger closed it: +12.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Nzszzxs1
2/4/1
AK
3/2/5
—
—
—
—
—
—
AMEL
2/5/0
Vin
3/1/13
—
—
—
—
—
—
Naehyun
1/5/2
cyeol
10/1/5
—
—
—
—
—
—
Moon
0/4/2
yellowman
3/1/10
—
—
—
—
—
—
Soul
0/2/2
Starlight
1/0/13
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Nzszzxs1
Irelia · 2/4/1
77
Better in 7 x 7 of 14
AK
Ekko · 3/2/5![]()
- 2
- Kills
- 3
- 4
- Deaths
- 2
- 1
- Assists
- 5
- 0.8
- KDA
- 4.0
- 60%
- Kill participation
- 40%
- 241
- CS
- 223
- 8.1
- CS per minute
- 7.5
- 10,285
- Gold
- 11,722
- 22%
- Gold share
- 20%
- 12,551
- Damage to champions
- 7,775
- 423
- Damage per minute
- 262
- 33%
- Damage share
- 15%
- 677
- Damage taken per minute
- 640
- 12
- Wards placed
- 17
- 3
- Wards killed
- 5
Draft
Team KungFu
Blue side
IreliaNzszzxs1
EliseAMEL
ViktorNaehyun
EzrealMoon
BraumSoul
Bans


Revenger
Red side
EkkoAK
GragasVin
LeBlanccyeol
Jhinyellowman
AlistarStarlight
Bans


Objectives
Revenger
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team KungFu leads; below, Revenger.
Biggest lead: Team KungFu +0, Revenger +12,231. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Revenger +12,231 |
Blue side
Team KungFu
DefeatRed side
Revenger
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/1 | 2/5/0 | 1/5/2 | 0/4/2 | 0/2/2 | 3/2/5 | 3/1/13 | 10/1/5 | 3/1/10 | 1/0/13 |
| Kill participation | 60% | 40% | 60% | 40% | 40% | 40% | 80% | 75% | 65% | 70% |
| CS | 241 | 121 | 238 | 249 | 40 | 223 | 110 | 210 | 259 | 41 |
| CS per minute | 8.1 | 4.1 | 8.0 | 8.4 | 1.3 | 7.5 | 3.7 | 7.1 | 8.7 | 1.4 |
| Gold | 10,285 | 9,365 | 9,978 | 10,292 | 6,568 | 11,722 | 11,227 | 13,503 | 13,065 | 9,202 |
| Gold share | 22.1% | 20.1% | 21.5% | 22.1% | 14.1% | 20% | 19.1% | 23% | 22.3% | 15.7% |
| Earned gold per minute | 223 | 192 | 212 | 223 | 97 | 271 | 254 | 331 | 316 | 186 |
| Damage to champions | 12,551 | 5,351 | 6,509 | 10,770 | 2,500 | 7,775 | 9,164 | 17,834 | 13,273 | 4,059 |
| Damage share | 33.3% | 14.2% | 17.3% | 28.6% | 6.6% | 14.9% | 17.6% | 34.2% | 25.5% | 7.8% |
| Damage per minute | 423 | 180 | 220 | 363 | 84 | 262 | 309 | 601 | 448 | 137 |
| Damage taken per minute | 677 | 656 | 402 | 370 | 353 | 640 | 701 | 372 | 300 | 329 |
| Wards placed | 12 | 32 | 12 | 10 | 32 | 17 | 24 | 7 | 12 | 31 |
| Wards killed | 3 | 14 | 3 | 3 | 11 | 5 | 8 | 7 | 4 | 8 |
| Control wards | 2 | 4 | 2 | 1 | 2 | 5 | 5 | 2 | 1 | 5 |
| Own jungle monsters | 1 | 67 | 7 | 13 | 0 | 0 | 58 | 7 | 11 | 0 |
| Enemy jungle monsters | 0 | 12 | 3 | 0 | 0 | 2 | 19 | 8 | 4 | 3 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1001-1176
Methodology →