Scouting line
IN Gaming won: +13.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
AK
0/5/0
SoaR
6/0/6
—
—
—
—
—
—
Vin
0/2/1
tbq
1/0/6
—
—
—
—
—
—
cyeol
1/2/0
FireRain
3/0/8
—
—
—
—
—
—
yellowman
0/1/1
Vas1lii
4/0/6
—
—
—
—
—
—
Starlight
0/4/1
Xfq
0/1/11
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
AK
Ekko · 0/5/0
212
Better in 2 x 12 of 14
SoaR
Gangplank · 6/0/6![]()
- 0
- Kills
- 6
- 5
- Deaths
- 0
- 0
- Assists
- 6
- 0.0
- KDA
- 12.0
- 0%
- Kill participation
- 86%
- 198
- CS
- 204
- 7.3
- CS per minute
- 7.5
- 8,464
- Gold
- 13,219
- 20%
- Gold share
- 24%
- 8,505
- Damage to champions
- 23,563
- 314
- Damage per minute
- 869
- 25%
- Damage share
- 35%
- 952
- Damage taken per minute
- 670
- 13
- Wards placed
- 12
- 5
- Wards killed
- 2
Draft
Revenger
Blue side
EkkoAK
Rek'SaiVin
Vladimircyeol
Siviryellowman
AlistarStarlight
Bans


IN Gaming
Red side
GangplankSoaR
Gragastbq
KarmaFireRain
AsheVas1lii
MorganaXfq
Bans


Objectives
IN Gaming
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Revenger leads; below, IN Gaming.
Biggest lead: Revenger +0, IN Gaming +13,525. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | IN Gaming +13,525 |
Blue side
Revenger
DefeatRed side
IN Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/0 | 0/2/1 | 1/2/0 | 0/1/1 | 0/4/1 | 6/0/6 | 1/0/6 | 3/0/8 | 4/0/6 | 0/1/11 |
| Kill participation | 0% | 100% | 100% | 100% | 100% | 85.7% | 50% | 78.6% | 71.4% | 78.6% |
| CS | 198 | 121 | 239 | 244 | 29 | 204 | 114 | 221 | 253 | 18 |
| CS per minute | 7.3 | 4.5 | 8.8 | 9.0 | 1.1 | 7.5 | 4.2 | 8.2 | 9.3 | 0.7 |
| Gold | 8,464 | 8,503 | 9,311 | 9,676 | 5,731 | 13,219 | 10,316 | 11,191 | 12,201 | 8,283 |
| Gold share | 20.3% | 20.4% | 22.3% | 23.2% | 13.7% | 23.9% | 18.7% | 20.3% | 22.1% | 15% |
| Earned gold per minute | 187 | 189 | 218 | 232 | 86 | 363 | 255 | 288 | 325 | 180 |
| Damage to champions | 8,505 | 3,633 | 7,775 | 13,298 | 1,047 | 23,563 | 9,377 | 14,833 | 15,356 | 4,348 |
| Damage share | 24.8% | 10.6% | 22.7% | 38.8% | 3.1% | 34.9% | 13.9% | 22% | 22.8% | 6.4% |
| Damage per minute | 314 | 134 | 287 | 491 | 39 | 869 | 346 | 547 | 567 | 160 |
| Damage taken per minute | 952 | 839 | 705 | 321 | 472 | 670 | 808 | 249 | 217 | 232 |
| Wards placed | 13 | 8 | 14 | 12 | 36 | 12 | 20 | 12 | 7 | 33 |
| Wards killed | 5 | 4 | 7 | 6 | 6 | 2 | 10 | 1 | 1 | 14 |
| Control wards | 4 | 4 | 5 | 2 | 6 | 3 | 2 | 1 | 1 | 7 |
| Own jungle monsters | 2 | 83 | 7 | 3 | 0 | 18 | 68 | 9 | 4 | 0 |
| Enemy jungle monsters | 0 | 14 | 0 | 0 | 0 | 1 | 25 | 3 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1004-1179
Methodology →