LSPL · Summer
Aug 02, 2016, 08:07 AM · 31.5 min29Kills12
65.9kGold52.4k
98,338Damage69,428
Scouting line
ZTR Gaming closed it: +13.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Skye
5/2/4
Cola
0/2/6
—
—
—
—
—
—
Watch
4/2/12
AMEL
2/7/6
—
—
—
—
—
—
Ggoong
10/0/7
Raphael
5/5/2
—
—
—
—
—
—
y4
8/4/8
Moon
2/5/6
—
—
—
—
—
—
LvMao
2/4/19
Soul
3/10/2
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Skye
Gnar · 5/2/4
85
Better in 8 x 5 of 14
Cola
Trundle · 0/2/6![]()
- 5
- Kills
- 0
- 2
- Deaths
- 2
- 4
- Assists
- 6
- 4.5
- KDA
- 3.0
- 31%
- Kill participation
- 50%
- 232
- CS
- 273
- 7.4
- CS per minute
- 8.7
- 13,048
- Gold
- 11,620
- 20%
- Gold share
- 22%
- 23,247
- Damage to champions
- 9,121
- 737
- Damage per minute
- 289
- 24%
- Damage share
- 13%
- 644
- Damage taken per minute
- 1,210
- 15
- Wards placed
- 7
- 2
- Wards killed
- 1
Draft
ZTR Gaming
Blue side
GnarSkye
Rek'SaiWatch
LeBlancGgoong
Ashey4
AlistarLvMao
Bans


Team KungFu
Red side
TrundleCola
EliseAMEL
ViktorRaphael
JhinMoon
BardSoul
Bans


Objectives
Team KungFu
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ZTR Gaming leads; below, Team KungFu.
Biggest lead: ZTR Gaming +13,598, Team KungFu +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | ZTR Gaming +13,598 |
Blue side
ZTR Gaming
VictoryRed side
Team KungFu
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/2/4 | 4/2/12 | 10/0/7 | 8/4/8 | 2/4/19 | 0/2/6 | 2/7/6 | 5/5/2 | 2/5/6 | 3/10/2 |
| Kill participation | 31% | 55.2% | 58.6% | 55.2% | 72.4% | 50% | 66.7% | 58.3% | 66.7% | 41.7% |
| CS | 232 | 154 | 276 | 220 | 30 | 273 | 96 | 228 | 241 | 28 |
| CS per minute | 7.4 | 4.9 | 8.8 | 7.0 | 1.0 | 8.7 | 3.0 | 7.2 | 7.6 | 0.9 |
| Gold | 13,048 | 12,856 | 15,433 | 14,627 | 9,985 | 11,620 | 9,955 | 11,468 | 11,156 | 8,152 |
| Gold share | 19.8% | 19.5% | 23.4% | 22.2% | 15.1% | 22.2% | 19% | 21.9% | 21.3% | 15.6% |
| Earned gold per minute | 290 | 284 | 366 | 340 | 193 | 245 | 192 | 240 | 230 | 135 |
| Damage to champions | 23,247 | 13,480 | 30,061 | 20,564 | 10,986 | 9,121 | 13,049 | 16,369 | 24,838 | 6,051 |
| Damage share | 23.6% | 13.7% | 30.6% | 20.9% | 11.2% | 13.1% | 18.8% | 23.6% | 35.8% | 8.7% |
| Damage per minute | 737 | 427 | 953 | 652 | 348 | 289 | 414 | 519 | 788 | 192 |
| Damage taken per minute | 644 | 1,123 | 435 | 450 | 653 | 1,210 | 767 | 436 | 556 | 747 |
| Wards placed | 15 | 21 | 15 | 10 | 37 | 7 | 10 | 12 | 11 | 33 |
| Wards killed | 2 | 14 | 4 | 5 | 7 | 1 | 9 | 2 | 5 | 17 |
| Control wards | 2 | 2 | 1 | 2 | 7 | 1 | 4 | 4 | 2 | 6 |
| Own jungle monsters | 4 | 69 | 8 | 8 | 0 | 3 | 63 | 12 | 3 | 0 |
| Enemy jungle monsters | 2 | 37 | 6 | 23 | 0 | 0 | 4 | 0 | 1 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1014-1213
Methodology →