LSPL · Summer
Aug 02, 2016, 10:48 AM · 26.8 minScouting line
Team KungFu won: +7.8k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Cola
6/2/4
Lz
3/5/4
AMEL
4/4/8
GuYueXin
3/4/6
Raphael
7/1/4
Fenfen
3/5/5
Moon
2/4/10
Lwx
2/2/4
Soul
0/1/13
Crisp
1/3/6
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Cola
Jax · 6/2/4
85
Better in 8 x 5 of 14
Lz
Poppy · 3/5/4![]()
- 6
- Kills
- 3
- 2
- Deaths
- 5
- 4
- Assists
- 4
- 5.0
- KDA
- 1.4
- 53%
- Kill participation
- 58%
- 232
- CS
- 149
- 8.7
- CS per minute
- 5.6
- 12,118
- Gold
- 9,068
- 23%
- Gold share
- 21%
- 13,744
- Damage to champions
- 13,910
- 513
- Damage per minute
- 519
- 23%
- Damage share
- 28%
- 644
- Damage taken per minute
- 664
- 9
- Wards placed
- 13
- 3
- Wards killed
- 1
Draft
Team KungFu
Blue side
JaxCola
Rek'SaiAMEL
LeBlancRaphael
JhinMoon
BraumSoul
Tan Chi Sa Gaming
Red side
PoppyLz
GravesGuYueXin
KassadinFenfen
LucianLwx
AlistarCrisp
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 7
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team KungFu leads; below, Tan Chi Sa Gaming.
Biggest lead: Team KungFu +7,844, Tan Chi Sa Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Team KungFu +7,844 |
Blue side
Team KungFu
VictoryRed side
Tan Chi Sa Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/4 | 4/4/8 | 7/1/4 | 2/4/10 | 0/1/13 | 3/5/4 | 3/4/6 | 3/5/5 | 2/2/4 | 1/3/6 |
| Kill participation | 52.6% | 63.2% | 57.9% | 63.2% | 68.4% | 58.3% | 75% | 66.7% | 50% | 58.3% |
| CS | 232 | 125 | 183 | 203 | 40 | 149 | 129 | 160 | 217 | 6 |
| CS per minute | 8.7 | 4.7 | 6.8 | 7.6 | 1.5 | 5.6 | 4.8 | 6.0 | 8.1 | 0.2 |
| Gold | 12,118 | 10,434 | 11,166 | 10,545 | 7,484 | 9,068 | 9,721 | 8,994 | 9,611 | 6,509 |
| Gold share | 23.4% | 20.2% | 21.6% | 20.4% | 14.5% | 20.7% | 22.1% | 20.5% | 21.9% | 14.8% |
| Earned gold per minute | 327 | 264 | 292 | 268 | 154 | 213 | 238 | 210 | 234 | 118 |
| Damage to champions | 13,744 | 8,132 | 15,775 | 18,803 | 4,147 | 13,910 | 10,984 | 10,943 | 11,828 | 2,706 |
| Damage share | 22.7% | 13.4% | 26% | 31% | 6.8% | 27.6% | 21.8% | 21.7% | 23.5% | 5.4% |
| Damage per minute | 513 | 304 | 589 | 702 | 155 | 519 | 410 | 409 | 442 | 101 |
| Damage taken per minute | 644 | 1,103 | 384 | 355 | 422 | 664 | 470 | 600 | 564 | 451 |
| Wards placed | 9 | 25 | 14 | 11 | 26 | 13 | 11 | 13 | 10 | 37 |
| Wards killed | 3 | 8 | 1 | 3 | 8 | 1 | 8 | 7 | 2 | 2 |
| Control wards | 3 | 4 | 5 | 2 | 4 | 2 | 6 | 3 | 0 | 7 |
| Own jungle monsters | 8 | 79 | 6 | 6 | 0 | 3 | 80 | 1 | 1 | 0 |
| Enemy jungle monsters | 14 | 7 | 2 | 2 | 0 | 0 | 12 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1017-1216
Methodology →