DCup · Patch 13.24
Dec 27, 2023, 10:49 AM · 24.7 min12Kills35
40.8kGold54.8k
52,082Damage106,489
Scouting line
Royal Never Give Up won: +14.0k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
AmazingJ
3/6/3
Breathe
5/5/7
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—
—
—
—
—
Ru0
1/6/6
Wei
5/2/16
—
—
—
—
—
—
Zz1tai
4/6/2
Tangyuan
14/0/14
—
—
—
—
—
—
Mint
4/7/4
Lwx
8/1/10
—
—
—
—
—
—
Zhuangzhou
0/10/9
Ming
3/4/9
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—
—
—
—
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Draft
Huya RST
Huya RST
Blue sideFirst pick
GarenAmazingJ
Lee SinRu0
LeBlancZz1tai
VarusMint
AlistarZhuangzhou
Bans




Royal Never Give Up
Red side
TristanaBreathe
NocturneWei
OriannaTangyuan
KalistaLwx
SettMing
Bans




Huya RSTHuya RST
Objectives
Royal Never Give Up
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Huya RST leads; below, Royal Never Give Up.
Biggest lead: Huya RST +0, Royal Never Give Up +14,002. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Royal Never Give Up +14,002 |
Blue side
Huya RST
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 6 / 3(1) | 162 6.6/m | ||
| 1 / 6 / 6(1.17) | 94 3.8/m | ||
| 4 / 6 / 2(1) | 185 7.5/m | ||
| 4 / 7 / 4(1.14) | 194 7.9/m | ||
| ZhuangzhouZhuangzhou | 0 / 10 / 9(0.9) | 29 1.2/m |
Red side
Royal Never Give Up
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/6/3 | 1/6/6 | 4/6/2 | 4/7/4 | 0/10/9 | 5/5/7 | 5/2/16 | 14/0/14 | 8/1/10 | 3/4/9 |
| Kill participation | 50% | 58.3% | 50% | 66.7% | 75% | 34.3% | 60% | 80% | 51.4% | 34.3% |
| CS | 162 | 94 | 185 | 194 | 29 | 208 | 157 | 208 | 201 | 28 |
| CS per minute | 6.6 | 3.8 | 7.5 | 7.9 | 1.2 | 8.4 | 6.4 | 8.4 | 8.2 | 1.1 |
| Gold | 8,994 | 6,897 | 9,643 | 9,816 | 5,484 | 10,729 | 10,631 | 13,995 | 12,556 | 6,925 |
| Gold share | 22% | 16.9% | 23.6% | 24% | 13.4% | 19.6% | 19.4% | 25.5% | 22.9% | 12.6% |
| Earned gold per minute | 231 | 146 | 258 | 265 | 89 | 302 | 298 | 434 | 376 | 147 |
| Damage to champions | 11,579 | 6,808 | 15,486 | 13,037 | 5,172 | 22,513 | 17,539 | 33,670 | 24,181 | 8,586 |
| Damage share | 22.2% | 13.1% | 29.7% | 25% | 9.9% | 21.1% | 16.5% | 31.6% | 22.7% | 8.1% |
| Damage per minute | 470 | 276 | 628 | 529 | 210 | 913 | 712 | 1,366 | 981 | 348 |
| Damage taken per minute | 1,144 | 1,074 | 1,096 | 717 | 1,031 | 643 | 1,110 | 445 | 695 | 695 |
| Vision score | 17 | 21 | 21 | 15 | 41 | 38 | 31 | 20 | 17 | 49 |
| Wards placed | 7 | 15 | 7 | 7 | 23 | 11 | 7 | 11 | 8 | 21 |
| Wards killed | 4 | 0 | 4 | 4 | 3 | 8 | 6 | 3 | 3 | 4 |
| Control wards | 2 | 9 | 3 | 0 | 9 | 3 | 4 | 3 | 0 | 6 |
| Gold spent | 8,750 | 6,725 | 8,480 | 9,300 | 5,075 | 10,465 | 10,229 | 12,980 | 11,205 | 6,040 |
| Own jungle monsters | 0 | 61 | 0 | 0 | 0 | 3 | 60 | 4 | 4 | 0 |
| Enemy jungle monsters | 0 | 14 | 0 | 0 | 0 | 3 | 35 | 4 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10647-10647_game_1
Methodology →