DCup · Patch 13.24
Dec 28, 2023, 04:10 AM · 29.5 min15Kills5
59.8kGold49.6k
70,477Damage40,261
Scouting line
Invictus Gaming closed it: +10.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Wen
4/3/7
Nayuki
3/3/0
—
—
—
—
—
—
Tianzhen
1/1/9
Yge
0/4/3
—
—
—
—
—
—
Cryin
1/1/8
xiaocaobao
1/5/1
—
—
—
—
—
—
Ahn
8/0/2
Eisley
0/1/0
—
—
—
—
—
—
Wink
1/0/8
wind
1/2/2
—
—
—
—
—
—
Draft
Invictus Gaming
Blue sideFirst pick
GangplankWen
NocturneTianzhen
NeekoCryin
VarusAhn
NautilusWink
Bans




Huya BUG
Huya BUG
Red side
FioraNayuki
Lee SinYge
Azirxiaocaobao
EzrealEisley
Rakanwind
Bans




Objectives
Huya BUGHuya BUG
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
- Huya BUG First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming leads; below, Huya BUG.
Biggest lead: Invictus Gaming +10,252, Huya BUG +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Invictus Gaming +10,252 |
Blue side
Invictus Gaming
VictoryRed side
Huya BUG
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 3 / 0(1) | 259 8.8/m | ||
| YgeYge | 0 / 4 / 3(0.75) | 181 6.1/m | |
| xiaocaobaoxiaocaobao | 1 / 5 / 1(0.4) | 273 9.3/m | |
| 0 / 1 / 0(0) | 294 10.0/m | ||
| windwind | 1 / 2 / 2(1.5) | 44 1.5/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/7 | 1/1/9 | 1/1/8 | 8/0/2 | 1/0/8 | 3/3/0 | 0/4/3 | 1/5/1 | 0/1/0 | 1/2/2 |
| Kill participation | 73.3% | 66.7% | 60% | 66.7% | 60% | 60% | 60% | 40% | 0% | 60% |
| CS | 232 | 220 | 243 | 333 | 38 | 259 | 181 | 273 | 294 | 44 |
| CS per minute | 7.9 | 7.5 | 8.2 | 11.3 | 1.3 | 8.8 | 6.1 | 9.3 | 10.0 | 1.5 |
| Gold | 13,511 | 11,183 | 11,982 | 15,362 | 7,789 | 12,656 | 8,891 | 10,546 | 10,869 | 6,613 |
| Gold share | 22.6% | 18.7% | 20% | 25.7% | 13% | 25.5% | 17.9% | 21.3% | 21.9% | 13.3% |
| Earned gold per minute | 327 | 248 | 275 | 389 | 132 | 298 | 170 | 226 | 237 | 93 |
| Damage to champions | 22,209 | 6,761 | 19,501 | 17,938 | 4,068 | 13,034 | 4,425 | 10,058 | 10,153 | 2,591 |
| Damage share | 31.5% | 9.6% | 27.7% | 25.5% | 5.8% | 32.4% | 11% | 25% | 25.2% | 6.4% |
| Damage per minute | 753 | 229 | 661 | 608 | 138 | 442 | 150 | 341 | 344 | 88 |
| Damage taken per minute | 622 | 1,032 | 465 | 225 | 187 | 951 | 969 | 756 | 432 | 357 |
| Vision score | 23 | 61 | 27 | 47 | 103 | 31 | 39 | 35 | 28 | 113 |
| Wards placed | 14 | 26 | 5 | 15 | 50 | 11 | 17 | 8 | 12 | 68 |
| Wards killed | 2 | 10 | 13 | 19 | 14 | 6 | 8 | 9 | 6 | 20 |
| Control wards | 6 | 9 | 3 | 5 | 14 | 5 | 8 | 4 | 2 | 12 |
| Gold spent | 12,715 | 9,514 | 10,135 | 11,545 | 6,055 | 12,605 | 8,239 | 9,684 | 10,758 | 6,260 |
| Own jungle monsters | 3 | 112 | 0 | 4 | 0 | 0 | 145 | 3 | 11 | 0 |
| Enemy jungle monsters | 0 | 3 | 0 | 0 | 0 | 3 | 11 | 3 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10648-10648_game_1
Methodology →