Scouting line
MAX won: +5.4k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Nayuki
1/3/6
Garvey
5/4/8
—
—
—
—
—
—
Yge
3/4/9
Crush3
4/1/13
—
—
—
—
—
—
xiaocaobao
5/2/4
Medzz
5/3/4
—
—
—
—
—
—
Eisley
3/4/3
lethe
2/0/11
—
—
—
—
—
—
wind
0/4/11
Vinay
1/4/14
—
—
—
—
—
—
Draft
Huya BUG
Huya BUG
Blue sideFirst pick
K'SanteNayuki
ViegoYge
Oriannaxiaocaobao
XayahEisley
Rakanwind
Bans




MAX
Red side
RumbleGarvey
Jarvan IVCrush3
JayceMedzz
Kai'Salethe
RellVinay
Bans




Huya BUGHuya BUG
Objectives
MAX
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 4
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Huya BUG leads; below, MAX.
Biggest lead: Huya BUG +0, MAX +5,365. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | MAX +5,365 |
Blue side
Huya BUG
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 3 / 6(2.33) | 253 6.7/m | ||
| YgeYge | 3 / 4 / 9(3) | 226 6.0/m | |
| xiaocaobaoxiaocaobao | 5 / 2 / 4(4.5) | 304 8.1/m | |
| 3 / 4 / 3(1.5) | 335 8.9/m | ||
| windwind | 0 / 4 / 11(2.75) | 54 1.4/m |
Red side
MAX
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/6 | 3/4/9 | 5/2/4 | 3/4/3 | 0/4/11 | 5/4/8 | 4/1/13 | 5/3/4 | 2/0/11 | 1/4/14 |
| Kill participation | 58.3% | 100% | 75% | 50% | 91.7% | 76.5% | 100% | 52.9% | 76.5% | 88.2% |
| CS | 253 | 226 | 304 | 335 | 54 | 231 | 205 | 310 | 316 | 38 |
| CS per minute | 6.7 | 6.0 | 8.1 | 8.9 | 1.4 | 6.1 | 5.5 | 8.2 | 8.4 | 1.0 |
| Gold | 11,835 | 12,484 | 14,627 | 14,371 | 9,003 | 13,642 | 13,649 | 16,179 | 15,097 | 9,118 |
| Gold share | 19% | 20% | 23.5% | 23.1% | 14.4% | 20.2% | 20.2% | 23.9% | 22.3% | 13.5% |
| Earned gold per minute | 185 | 202 | 259 | 252 | 110 | 233 | 233 | 301 | 272 | 113 |
| Damage to champions | 9,104 | 8,044 | 13,171 | 10,471 | 4,606 | 23,059 | 9,108 | 35,199 | 21,059 | 4,114 |
| Damage share | 20.1% | 17.7% | 29% | 23.1% | 10.1% | 24.9% | 9.8% | 38% | 22.8% | 4.4% |
| Damage per minute | 242 | 214 | 350 | 278 | 123 | 613 | 242 | 936 | 560 | 109 |
| Damage taken per minute | 654 | 988 | 491 | 491 | 672 | 332 | 595 | 380 | 188 | 473 |
| Vision score | 45 | 53 | 39 | 34 | 177 | 30 | 65 | 39 | 74 | 136 |
| Wards placed | 12 | 11 | 14 | 16 | 100 | 13 | 14 | 14 | 38 | 76 |
| Wards killed | 13 | 16 | 8 | 9 | 27 | 7 | 31 | 15 | 22 | 16 |
| Control wards | 6 | 9 | 3 | 3 | 19 | 3 | 11 | 1 | 8 | 23 |
| Gold spent | 11,359 | 11,772 | 13,724 | 14,164 | 8,305 | 12,170 | 11,264 | 14,339 | 12,410 | 8,065 |
| Own jungle monsters | 0 | 145 | 4 | 27 | 0 | 0 | 116 | 35 | 4 | 0 |
| Enemy jungle monsters | 0 | 8 | 6 | 0 | 0 | 0 | 11 | 3 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10657-10657_game_1
Methodology →