LDL · Patch 14.05
Mar 26, 2024, 11:30 AM · 25.7 min · Game 4Scouting line
Oh My God Academy won: +9.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
PandaC
0/1/1
Flying
0/1/7
Xiao17
4/2/0
Starfire
5/0/5
Cyku
2/3/0
Linfeng
7/0/6
Rise
0/6/6
banye
4/3/7
Kaixuan
1/4/6
Yan
0/3/12
Draft
Weibo Gaming Youth Team
Blue side
UdyrPandaC
ViXiao17
LeBlancCyku
LucianRise
NamiKaixuan
Oh My God Academy
Red side
RenektonFlying
Xin ZhaoStarfire
AhriLinfeng
Zeribanye
LuluYan
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Weibo Gaming Youth Team leads; below, Oh My God Academy.
Biggest lead: Weibo Gaming Youth Team +0, Oh My God Academy +9,304. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Oh My God Academy +9,304 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Summon AeryCyku, in 2.1% of the champion's games
Press the AttackXiao17, in 10% of the champion's games
PandaCUdyr
FlyingRenekton
Xiao17Vi
StarfireXin Zhao
CykuLeBlanc
LinfengAhri
RiseLucian
banyeZeri
KaixuanNami
YanLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Weibo Gaming Youth Team
DefeatRed side
Oh My God Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/1 | 4/2/0 | 2/3/0 | 0/6/6 | 1/4/6 | 0/1/7 | 5/0/5 | 7/0/6 | 4/3/7 | 0/3/12 |
| Kill participation | 14.3% | 57.1% | 28.6% | 85.7% | 100% | 43.8% | 62.5% | 81.3% | 68.8% | 75% |
| CS | 234 | 157 | 213 | 218 | 25 | 237 | 177 | 261 | 245 | 16 |
| CS per minute | 9.1 | 6.1 | 8.3 | 8.5 | 1.0 | 9.2 | 6.9 | 10.2 | 9.5 | 0.6 |
| Gold | 8,880 | 8,611 | 9,328 | 10,136 | 6,545 | 10,094 | 11,088 | 12,805 | 11,800 | 7,017 |
| Gold share | 20.4% | 19.8% | 21.4% | 23.3% | 15% | 19.1% | 21% | 24.3% | 22.3% | 13.3% |
| Earned gold per minute | 212 | 202 | 230 | 261 | 122 | 260 | 298 | 365 | 326 | 140 |
| Damage to champions | 15,059 | 6,673 | 18,293 | 18,972 | 7,665 | 6,980 | 13,053 | 17,546 | 15,779 | 6,961 |
| Damage share | 22.6% | 10% | 27.4% | 28.5% | 11.5% | 11.6% | 21.6% | 29.1% | 26.2% | 11.5% |
| Damage per minute | 586 | 260 | 712 | 738 | 298 | 272 | 508 | 683 | 614 | 271 |
| Damage taken per minute | 602 | 947 | 624 | 705 | 483 | 932 | 1,178 | 574 | 684 | 530 |
| Vision score | 30 | 30 | 18 | 27 | 55 | 21 | 18 | 27 | 34 | 55 |
| Wards placed | 11 | 8 | 9 | 8 | 32 | 10 | 5 | 14 | 10 | 25 |
| Wards killed | 4 | 4 | 2 | 8 | 2 | 2 | 1 | 4 | 10 | 5 |
| Control wards | 2 | 9 | 6 | 4 | 8 | 3 | 4 | 7 | 4 | 6 |
| Gold spent | 8,300 | 8,495 | 9,145 | 9,770 | 6,510 | 8,664 | 9,174 | 10,624 | 9,315 | 5,225 |
| Own jungle monsters | 0 | 100 | 0 | 0 | 0 | 0 | 113 | 0 | 4 | 0 |
| Enemy jungle monsters | 0 | 13 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10936-10936_game_4
Methodology →