WLRQ · Patch 16.16
Aug 25, 2026, 06:12 AM · 30.9 minScouting line
Weibo Gaming Youth Team closed it: +12.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
xmz
0/5/1
Wen
1/0/10
Yz
3/5/6
xiaoshen
1/3/14
zzdw
3/4/3
0909
10/1/8
ayy
3/3/3
Later
8/3/4
xnn
0/3/5
ZiYe
0/2/14
Draft
我超威
Blue sideFirst pick
K'Santexmz
Lee SinYz
Syndrazzdw
Ezrealayy
Alistarxnn
Weibo Gaming Youth Team
Red side
RumbleWen
Jarvan IVxiaoshen
Yone0909
Miss FortuneLater
PoppyZiYe
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line 我超威 leads; below, Weibo Gaming Youth Team.
Biggest lead: 我超威 +0, Weibo Gaming Youth Team +11,968. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Weibo Gaming Youth Team +11,968 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Glacial Augmentxnn, in 3% of the champion's games
Serpent's FangYz, in 3.3% of the champion's games
xmzK'Sante
WenRumble
YzLee Sin
xiaoshenJarvan IV
zzdwSyndra
0909Yone
ayyEzreal
LaterMiss Fortune
xnnAlistar
ZiYePoppy
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
我超威
DefeatRed side
Weibo Gaming Youth Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/1 | 3/5/6 | 3/4/3 | 3/3/3 | 0/3/5 | 1/0/10 | 1/3/14 | 10/1/8 | 8/3/4 | 0/2/14 |
| Kill participation | 11.1% | 100% | 66.7% | 66.7% | 55.6% | 55% | 75% | 90% | 60% | 70% |
| CS | 210 | 234 | 314 | 309 | 30 | 235 | 181 | 321 | 335 | 31 |
| CS per minute | 6.8 | 7.6 | 10.2 | 10.0 | 1.0 | 7.6 | 5.9 | 10.4 | 10.8 | 1.0 |
| Gold | 8,671 | 12,513 | 12,885 | 14,151 | 7,051 | 12,550 | 11,257 | 17,160 | 17,782 | 8,490 |
| Gold share | 15.7% | 22.6% | 23.3% | 25.6% | 12.8% | 18.7% | 16.7% | 25.5% | 26.4% | 12.6% |
| Earned gold per minute | 149 | 273 | 285 | 326 | 97 | 275 | 233 | 424 | 444 | 143 |
| Damage to champions | 7,863 | 17,774 | 14,583 | 21,821 | 3,244 | 20,189 | 12,509 | 39,438 | 29,488 | 5,445 |
| Damage share | 12% | 27.2% | 22.3% | 33.4% | 5% | 18.9% | 11.7% | 36.8% | 27.5% | 5.1% |
| Damage per minute | 254 | 575 | 472 | 706 | 105 | 653 | 405 | 1,276 | 954 | 176 |
| Damage taken per minute | 996 | 955 | 726 | 702 | 708 | 380 | 863 | 970 | 397 | 355 |
| Vision score | 27 | 43 | 32 | 36 | 105 | 53 | 48 | 37 | 49 | 129 |
| Wards placed | 12 | 12 | 16 | 10 | 47 | 12 | 7 | 11 | 14 | 66 |
| Wards killed | 1 | 10 | 4 | 12 | 11 | 10 | 11 | 7 | 12 | 11 |
| Control wards | 2 | 6 | 9 | 1 | 13 | 6 | 9 | 8 | 8 | 20 |
| Gold spent | 8,345 | 11,544 | 11,735 | 13,703 | 6,981 | 11,139 | 10,780 | 15,589 | 15,605 | 7,540 |
| Own jungle monsters | 0 | 134 | 0 | 0 | 0 | 0 | 99 | 4 | 8 | 0 |
| Enemy jungle monsters | 0 | 27 | 0 | 0 | 0 | 0 | 14 | 11 | 8 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 13480-13480_game_1
Methodology →