WLRQ · Patch 16.16
Aug 27, 2026, 07:17 AM · 29.2 minScouting line
ZSK closed it: +14.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Invincible
1/2/4
zs
1/2/13
beishang
1/2/1
sorrow
5/2/8
Rin
4/5/2
Qing
5/0/11
xiaoyueji
1/5/3
Xingye
8/1/7
qingchen
0/6/5
Wunai3
1/2/15
Draft
Ocean & Kimi Tournament Alliance
Blue side
RumbleInvincible
Gravesbeishang
SyndraRin
Lucianxiaoyueji
Alistarqingchen
ZSK
Red side
Galiozs
Taliyahsorrow
JayceQing
TristanaXingye
RakanWunai3
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ocean & Kimi Tournament Alliance leads; below, ZSK.
Biggest lead: Ocean & Kimi Tournament Alliance +0, ZSK +14,010. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | ZSK +14,010 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
ConquerorInvincible, in 4.8% of the champion's games
Last Whisperbeishang, in 7% of the champion's games
InvincibleRumble
zsGalio
beishangGraves
sorrowTaliyah
RinSyndra
QingJayce
xiaoyuejiLucian
XingyeTristana
qingchenAlistar
Wunai3Rakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ocean & Kimi Tournament Alliance
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 2 / 4(2.5) | 258 8.9/m | ||
| 1 / 2 / 1(1) | 239 8.2/m | ||
| 4 / 5 / 2(1.2) | 271 9.3/m | ||
| xiaoyuejixiaoyuejiFB | 1 / 5 / 3(0.8) | 287 9.8/m | |
| 0 / 6 / 5(0.83) | 22 0.8/m |
Red side
ZSK
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/4 | 1/2/1 | 4/5/2 | 1/5/3 | 0/6/5 | 1/2/13 | 5/2/8 | 5/0/11 | 8/1/7 | 1/2/15 |
| Kill participation | 71.4% | 28.6% | 85.7% | 57.1% | 71.4% | 70% | 65% | 80% | 75% | 80% |
| CS | 258 | 239 | 271 | 287 | 22 | 250 | 242 | 285 | 290 | 32 |
| CS per minute | 8.9 | 8.2 | 9.3 | 9.8 | 0.8 | 8.6 | 8.3 | 9.8 | 9.9 | 1.1 |
| Gold | 10,054 | 10,346 | 11,538 | 12,581 | 6,712 | 10,992 | 14,054 | 13,450 | 18,331 | 8,414 |
| Gold share | 19.6% | 20.2% | 22.5% | 24.6% | 13.1% | 16.8% | 21.5% | 20.6% | 28.1% | 12.9% |
| Earned gold per minute | 213 | 223 | 264 | 300 | 98 | 245 | 350 | 330 | 497 | 157 |
| Damage to champions | 13,047 | 12,678 | 19,204 | 13,407 | 3,092 | 13,237 | 15,107 | 21,776 | 21,069 | 5,696 |
| Damage share | 21.2% | 20.6% | 31.3% | 21.8% | 5% | 17.2% | 19.6% | 28.3% | 27.4% | 7.4% |
| Damage per minute | 448 | 435 | 659 | 460 | 106 | 454 | 518 | 747 | 723 | 195 |
| Damage taken per minute | 569 | 536 | 637 | 658 | 809 | 725 | 500 | 497 | 415 | 677 |
| Vision score | 45 | 37 | 22 | 51 | 109 | 28 | 42 | 47 | 48 | 147 |
| Wards placed | 12 | 6 | 9 | 9 | 67 | 9 | 13 | 9 | 9 | 64 |
| Wards killed | 5 | 9 | 5 | 17 | 5 | 3 | 3 | 13 | 17 | 18 |
| Control wards | 2 | 5 | 2 | 5 | 18 | 6 | 10 | 4 | 1 | 19 |
| Gold spent | 9,825 | 9,719 | 11,384 | 12,399 | 6,586 | 10,554 | 12,864 | 11,919 | 16,579 | 7,651 |
| Own jungle monsters | 0 | 148 | 1 | 0 | 0 | 0 | 146 | 4 | 4 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 26 | 4 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 13489-13489_game_1
Methodology →