Scouting line
IN Gaming won: +10.2k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Alphamong
3/1/3
yueyueyue
1/2/1
—
—
—
—
—
—
Tianzai
1/2/9
KaKAO
1/1/2
—
—
—
—
—
—
FireRain
5/1/1
Poems
2/4/1
—
—
—
—
—
—
Snowbao
3/0/6
DeuL
1/3/0
—
—
—
—
—
—
Xfq
1/1/8
Maps
0/3/4
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Alphamong
Jax · 3/1/3
121
Better in 12 x 1 of 14
yueyueyue
Dr. Mundo · 1/2/1![]()
- 3
- Kills
- 1
- 1
- Deaths
- 2
- 3
- Assists
- 1
- 6.0
- KDA
- 1.0
- 46%
- Kill participation
- 40%
- 234
- CS
- 231
- 8.7
- CS per minute
- 8.6
- 11,218
- Gold
- 8,849
- 22%
- Gold share
- 21%
- 8,797
- Damage to champions
- 7,487
- 328
- Damage per minute
- 279
- 18%
- Damage share
- 21%
- 450
- Damage taken per minute
- 577
- 14
- Wards placed
- 12
- 3
- Wards killed
- 3
Draft
IN Gaming
Blue side
JaxAlphamong
Lee SinTianzai
YasuoFireRain
LucianSnowbao
AlistarXfq
Bans


Wan Yoo
Red side
Dr. Mundoyueyueyue
EliseKaKAO
KassadinPoems
EzrealDeuL
TrundleMaps
Bans


Objectives
Wan Yoo
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 8
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line IN Gaming leads; below, Wan Yoo.
Biggest lead: IN Gaming +10,224, Wan Yoo +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | IN Gaming +10,224 |
Blue side
IN Gaming
VictoryRed side
Wan Yoo
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/3 | 1/2/9 | 5/1/1 | 3/0/6 | 1/1/8 | 1/2/1 | 1/1/2 | 2/4/1 | 1/3/0 | 0/3/4 |
| Kill participation | 46.2% | 76.9% | 46.2% | 69.2% | 69.2% | 40% | 60% | 60% | 20% | 80% |
| CS | 234 | 90 | 267 | 260 | 23 | 231 | 129 | 213 | 226 | 38 |
| CS per minute | 8.7 | 3.4 | 10.0 | 9.7 | 0.9 | 8.6 | 4.8 | 7.9 | 8.4 | 1.4 |
| Gold | 11,218 | 9,190 | 11,964 | 12,057 | 7,081 | 8,849 | 8,524 | 8,960 | 8,905 | 6,048 |
| Gold share | 21.8% | 17.8% | 23.2% | 23.4% | 13.7% | 21.4% | 20.6% | 21.7% | 21.6% | 14.6% |
| Earned gold per minute | 286 | 211 | 314 | 317 | 132 | 198 | 186 | 202 | 200 | 93 |
| Damage to champions | 8,797 | 7,819 | 9,910 | 19,771 | 3,997 | 7,487 | 7,885 | 7,920 | 10,026 | 2,865 |
| Damage share | 17.5% | 15.5% | 19.7% | 39.3% | 7.9% | 20.7% | 21.8% | 21.9% | 27.7% | 7.9% |
| Damage per minute | 328 | 291 | 369 | 737 | 149 | 279 | 294 | 295 | 374 | 107 |
| Damage taken per minute | 450 | 706 | 312 | 397 | 548 | 577 | 508 | 463 | 417 | 474 |
| Wards placed | 14 | 24 | 16 | 12 | 26 | 12 | 14 | 14 | 9 | 24 |
| Wards killed | 3 | 7 | 3 | 8 | 7 | 3 | 17 | 2 | 3 | 6 |
| Control wards | 4 | 1 | 2 | 3 | 5 | 3 | 2 | 2 | 1 | 6 |
| Own jungle monsters | 8 | 48 | 19 | 26 | 0 | 0 | 76 | 11 | 10 | 0 |
| Enemy jungle monsters | 4 | 13 | 6 | 0 | 0 | 0 | 5 | 0 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 254-340
Methodology →