Scouting line
Oh My God won: +13.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiyang
2/0/9
AmazingJ
1/4/1
—
—
—
—
—
—
Jiekou
0/2/4
Wisdomz
0/1/3
—
—
—
—
—
—
ICON
7/1/3
Athena
1/4/3
—
—
—
—
—
—
Smlz
2/1/5
Jinjiao
3/1/1
—
—
—
—
—
—
COLD
0/2/7
Road
1/1/4
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Xiyang
Xiyang
Jarvan IV · 2/0/9
140
Better in 14 x 0 of 14
AmazingJ
Cho'Gath · 1/4/1![]()
- 2
- Kills
- 1
- 0
- Deaths
- 4
- 9
- Assists
- 1
- 11.0
- KDA
- 0.5
- 100%
- Kill participation
- 33%
- 413
- CS
- 343
- 10.7
- CS per minute
- 8.9
- 17,103
- Gold
- 13,225
- 23%
- Gold share
- 21%
- 23,707
- Damage to champions
- 15,021
- 613
- Damage per minute
- 388
- 28%
- Damage share
- 20%
- 790
- Damage taken per minute
- 1,042
- 25
- Wards placed
- 20
- 7
- Wards killed
- 5
Draft
Oh My God
Blue sideFirst pick
Jarvan IVXiyang
SejuaniJiekou
GalioICON
CaitlynSmlz
JannaCOLD
Bans




I May
Red side
Cho'GathAmazingJ
Kha'ZixWisdomz
OriannaAthena
JhinJinjiao
GragasRoad
Bans




Objectives
I May
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God leads; below, I May.
Biggest lead: Oh My God +13,865, I May +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | Oh My God +13,865 |
Blue side
Oh My God
VictoryRed side
I May
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/9 | 0/2/4 | 7/1/3 | 2/1/5 | 0/2/7 | 1/4/1 | 0/1/3 | 1/4/3 | 3/1/1 | 1/1/4 |
| Kill participation | 100% | 36.4% | 90.9% | 63.6% | 63.6% | 33.3% | 50% | 66.7% | 66.7% | 83.3% |
| CS | 413 | 143 | 321 | 385 | 10 | 343 | 149 | 362 | 359 | 91 |
| CS per minute | 10.7 | 3.7 | 8.3 | 9.9 | 0.3 | 8.9 | 3.9 | 9.4 | 9.3 | 2.4 |
| Gold | 17,103 | 12,325 | 16,326 | 17,112 | 12,736 | 13,225 | 10,399 | 13,979 | 13,916 | 10,218 |
| Gold share | 22.6% | 16.3% | 21.6% | 22.6% | 16.8% | 21.4% | 16.8% | 22.6% | 22.5% | 16.6% |
| Earned gold per minute | 313 | 189 | 293 | 313 | 200 | 213 | 140 | 232 | 231 | 135 |
| Damage to champions | 23,707 | 7,106 | 17,974 | 34,007 | 2,916 | 15,021 | 11,123 | 22,022 | 20,670 | 6,422 |
| Damage share | 27.7% | 8.3% | 21% | 39.7% | 3.4% | 20% | 14.8% | 29.3% | 27.5% | 8.5% |
| Damage per minute | 613 | 184 | 464 | 879 | 75 | 388 | 287 | 569 | 534 | 166 |
| Damage taken per minute | 790 | 888 | 583 | 326 | 264 | 1,042 | 812 | 356 | 296 | 456 |
| Wards placed | 25 | 34 | 21 | 12 | 43 | 20 | 38 | 12 | 10 | 36 |
| Wards killed | 7 | 17 | 4 | 13 | 10 | 5 | 16 | 12 | 11 | 18 |
| Control wards | 5 | 9 | 6 | 4 | 10 | 7 | 14 | 8 | 0 | 9 |
| Own jungle monsters | 7 | 60 | 11 | 7 | 0 | 10 | 66 | 16 | 1 | 0 |
| Enemy jungle monsters | 39 | 42 | 2 | 7 | 0 | 3 | 46 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2679-2637
Methodology →