LSPL · Patch 5.24 · Spring
Feb 02, 2016, 06:04 AM · 43.4 minScouting line
Unlimited Potential won: +3.5k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Akira
2/5/8
Profit
2/3/7
World6
2/2/15
illusion
3/4/4
Hetong
8/3/8
nanzhu
4/2/3
XuanXuanPi
9/1/7
QiuShui
4/5/5
BoxeR
0/2/16
Dingbo
0/7/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Akira
Kennen · 2/5/8
49
Better in 4 x 9 of 14
Profit
Poppy · 2/3/7![]()
- 2
- Kills
- 2
- 5
- Deaths
- 3
- 8
- Assists
- 7
- 2.0
- KDA
- 3.0
- 48%
- Kill participation
- 69%
- 309
- CS
- 330
- 7.1
- CS per minute
- 7.6
- 15,250
- Gold
- 16,260
- 20%
- Gold share
- 22%
- 20,567
- Damage to champions
- 14,060
- 474
- Damage per minute
- 324
- 23%
- Damage share
- 14%
- 398
- Damage taken per minute
- 738
- 13
- Wards placed
- 24
- 3
- Wards killed
- 6
Draft
Unlimited Potential
Blue side
KennenAkira
Rek'SaiWorld6
CorkiHetong
TristanaXuanXuanPi
AlistarBoxeR
Young Glory
Red side
PoppyProfit
Eliseillusion
Zednanzhu
EzrealQiuShui
MorganaDingbo
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 8
- Towers
- 5
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Unlimited Potential leads; below, Young Glory.
Biggest lead: Unlimited Potential +3,473, Young Glory +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (43 min) | Unlimited Potential +3,473 |
Blue side
Unlimited Potential
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 5 / 8(2) | 309 7.1/m | ||
| 2 / 2 / 15(8.5) | 134 3.1/m | ||
| 8 / 3 / 8(5.33) | 368 8.5/m | ||
| 9 / 1 / 7(16) | 323 7.4/m | ||
| 0 / 2 / 16(8) | 50 1.2/m |
Red side
Young Glory
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/8 | 2/2/15 | 8/3/8 | 9/1/7 | 0/2/16 | 2/3/7 | 3/4/4 | 4/2/3 | 4/5/5 | 0/7/8 |
| Kill participation | 47.6% | 81% | 76.2% | 76.2% | 76.2% | 69.2% | 53.8% | 53.8% | 69.2% | 61.5% |
| CS | 309 | 134 | 368 | 323 | 50 | 330 | 148 | 372 | 289 | 47 |
| CS per minute | 7.1 | 3.1 | 8.5 | 7.4 | 1.2 | 7.6 | 3.4 | 8.6 | 6.7 | 1.1 |
| Gold | 15,250 | 14,286 | 18,098 | 17,755 | 11,401 | 16,260 | 13,782 | 16,957 | 15,110 | 11,208 |
| Gold share | 19.9% | 18.6% | 23.6% | 23.1% | 14.8% | 22.2% | 18.8% | 23.1% | 20.6% | 15.3% |
| Earned gold per minute | 223 | 201 | 288 | 281 | 134 | 246 | 189 | 262 | 220 | 130 |
| Damage to champions | 20,567 | 11,561 | 28,697 | 22,536 | 4,372 | 14,060 | 12,888 | 29,958 | 33,467 | 8,520 |
| Damage share | 23.4% | 13.2% | 32.7% | 25.7% | 5% | 14.2% | 13% | 30.3% | 33.8% | 8.6% |
| Damage per minute | 474 | 266 | 661 | 519 | 101 | 324 | 297 | 690 | 771 | 196 |
| Damage taken per minute | 398 | 969 | 486 | 459 | 710 | 738 | 496 | 539 | 426 | 451 |
| Wards placed | 13 | 40 | 22 | 22 | 50 | 24 | 32 | 27 | 17 | 69 |
| Wards killed | 3 | 24 | 14 | 13 | 18 | 6 | 14 | 12 | 2 | 29 |
| Control wards | 3 | 9 | 4 | 1 | 7 | 4 | 4 | 6 | 0 | 15 |
| Own jungle monsters | 7 | 85 | 37 | 33 | 0 | 21 | 95 | 31 | 28 | 1 |
| Enemy jungle monsters | 4 | 11 | 4 | 4 | 0 | 2 | 2 | 5 | 3 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 276-350
Methodology →