LSPL · Patch 5.24 · Spring
Feb 03, 2016, 05:54 AM · 39.4 min8Kills10
64.5kGold72.8k
73,630Damage71,167
Scouting line
Revenger won: +8.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Skye
0/3/3
Riris
3/2/5
—
—
—
—
—
—
Watch
0/2/5
jingjun
1/1/4
—
—
—
—
—
—
Ggoong
3/0/3
cyeol
3/1/4
—
—
—
—
—
—
y4
5/2/1
yellowman
2/1/6
—
—
—
—
—
—
LvMao
0/3/4
Starlight
1/3/5
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Skye
Gangplank · 0/3/3
410
Better in 4 x 10 of 14
Riris
Gnar · 3/2/5![]()
- 0
- Kills
- 3
- 3
- Deaths
- 2
- 3
- Assists
- 5
- 1.0
- KDA
- 4.0
- 38%
- Kill participation
- 80%
- 317
- CS
- 320
- 8.0
- CS per minute
- 8.1
- 14,878
- Gold
- 15,701
- 23%
- Gold share
- 22%
- 22,299
- Damage to champions
- 14,693
- 566
- Damage per minute
- 373
- 30%
- Damage share
- 21%
- 457
- Damage taken per minute
- 604
- 19
- Wards placed
- 22
- 4
- Wards killed
- 16
Draft
ZTR Gaming
Blue side
GangplankSkye
EliseWatch
AhriGgoong
Kalistay4
ThreshLvMao
Bans


Revenger
Red side
GnarRiris
Dr. Mundojingjun
Corkicyeol
Miss Fortuneyellowman
AlistarStarlight
Bans


Objectives
Revenger
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ZTR Gaming leads; below, Revenger.
Biggest lead: ZTR Gaming +0, Revenger +8,276. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | Revenger +8,276 |
Blue side
ZTR Gaming
DefeatRed side
Revenger
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/3 | 0/2/5 | 3/0/3 | 5/2/1 | 0/3/4 | 3/2/5 | 1/1/4 | 3/1/4 | 2/1/6 | 1/3/5 |
| Kill participation | 37.5% | 62.5% | 75% | 75% | 50% | 80% | 50% | 70% | 80% | 60% |
| CS | 317 | 116 | 305 | 320 | 49 | 320 | 187 | 366 | 352 | 46 |
| CS per minute | 8.0 | 2.9 | 7.7 | 8.1 | 1.2 | 8.1 | 4.7 | 9.3 | 8.9 | 1.2 |
| Gold | 14,878 | 10,866 | 14,325 | 15,481 | 8,991 | 15,701 | 13,972 | 16,552 | 16,077 | 10,515 |
| Gold share | 23.1% | 16.8% | 22.2% | 24% | 13.9% | 21.6% | 19.2% | 22.7% | 22.1% | 14.4% |
| Earned gold per minute | 249 | 147 | 235 | 264 | 99 | 270 | 226 | 291 | 279 | 138 |
| Damage to champions | 22,299 | 8,912 | 23,709 | 14,074 | 4,636 | 14,693 | 8,038 | 26,180 | 20,045 | 2,211 |
| Damage share | 30.3% | 12.1% | 32.2% | 19.1% | 6.3% | 20.6% | 11.3% | 36.8% | 28.2% | 3.1% |
| Damage per minute | 566 | 226 | 602 | 357 | 118 | 373 | 204 | 664 | 509 | 56 |
| Damage taken per minute | 457 | 614 | 494 | 410 | 428 | 604 | 985 | 395 | 259 | 490 |
| Wards placed | 19 | 30 | 23 | 21 | 44 | 22 | 33 | 29 | 22 | 59 |
| Wards killed | 4 | 24 | 8 | 10 | 21 | 16 | 28 | 15 | 11 | 16 |
| Control wards | 2 | 6 | 4 | 1 | 11 | 1 | 7 | 5 | 2 | 6 |
| Own jungle monsters | 8 | 64 | 18 | 26 | 0 | 13 | 97 | 22 | 20 | 0 |
| Enemy jungle monsters | 1 | 14 | 0 | 8 | 0 | 7 | 28 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 284-356
Methodology →