LSPL · Patch 6.03 · Spring
Feb 29, 2016, 07:07 AM · 32 minScouting line
IN Gaming closed it: +14.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Akira
4/5/4
Alphamong
2/3/13
World6
0/5/4
Tianzai
4/1/15
Peng
2/5/5
FireRain
10/2/7
XuanXuanPi
5/2/3
Snowbao
5/1/11
Hetong
0/4/6
Xfq
0/4/16
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Akira
Fizz · 4/5/4
410
Better in 4 x 10 of 14
Alphamong
Poppy · 2/3/13![]()
- 4
- Kills
- 2
- 5
- Deaths
- 3
- 4
- Assists
- 13
- 1.6
- KDA
- 5.0
- 73%
- Kill participation
- 71%
- 215
- CS
- 272
- 6.7
- CS per minute
- 8.5
- 11,206
- Gold
- 14,260
- 21.2%
- Gold share
- 21.1%
- 11,362
- Damage to champions
- 12,685
- 356
- Damage per minute
- 397
- 17%
- Damage share
- 18%
- 477
- Damage taken per minute
- 536
- 13
- Wards placed
- 15
- 6
- Wards killed
- 5
Draft
Unlimited Potential
Blue side
FizzAkira
GravesWorld6
LissandraPeng
LucianXuanXuanPi
BraumHetong
IN Gaming
Red side
PoppyAlphamong
Rek'SaiTianzai
CorkiFireRain
KalistaSnowbao
AlistarXfq
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Unlimited Potential leads; below, IN Gaming.
Biggest lead: Unlimited Potential +0, IN Gaming +14,787. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | IN Gaming +14,787 |
Blue side
Unlimited Potential
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 5 / 4(1.6) | 215 6.7/m | ||
| 0 / 5 / 4(0.8) | 141 4.4/m | ||
| 2 / 5 / 5(1.4) | 269 8.4/m | ||
| 5 / 2 / 3(4) | 294 9.2/m | ||
| 0 / 4 / 6(1.5) | 43 1.3/m |
Red side
IN Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/4 | 0/5/4 | 2/5/5 | 5/2/3 | 0/4/6 | 2/3/13 | 4/1/15 | 10/2/7 | 5/1/11 | 0/4/16 |
| Kill participation | 72.7% | 36.4% | 63.6% | 72.7% | 54.5% | 71.4% | 90.5% | 81% | 76.2% | 76.2% |
| CS | 215 | 141 | 269 | 294 | 43 | 272 | 132 | 310 | 298 | 36 |
| CS per minute | 6.7 | 4.4 | 8.4 | 9.2 | 1.3 | 8.5 | 4.1 | 9.7 | 9.3 | 1.1 |
| Gold | 11,206 | 9,794 | 11,414 | 12,991 | 7,516 | 14,260 | 13,171 | 16,464 | 14,801 | 9,012 |
| Gold share | 21.2% | 18.5% | 21.6% | 24.5% | 14.2% | 21.1% | 19.5% | 24.3% | 21.9% | 13.3% |
| Earned gold per minute | 220 | 176 | 227 | 276 | 105 | 316 | 282 | 385 | 333 | 152 |
| Damage to champions | 11,362 | 10,361 | 15,212 | 22,041 | 7,745 | 12,685 | 8,622 | 27,522 | 17,899 | 5,178 |
| Damage share | 17% | 15.5% | 22.8% | 33% | 11.6% | 17.6% | 12% | 38.3% | 24.9% | 7.2% |
| Damage per minute | 356 | 324 | 476 | 690 | 242 | 397 | 270 | 861 | 560 | 162 |
| Damage taken per minute | 477 | 647 | 635 | 382 | 663 | 536 | 979 | 517 | 479 | 730 |
| Wards placed | 13 | 26 | 16 | 15 | 26 | 15 | 31 | 16 | 12 | 31 |
| Wards killed | 6 | 19 | 6 | 6 | 7 | 5 | 12 | 8 | 3 | 11 |
| Control wards | 2 | 3 | 4 | 2 | 4 | 0 | 1 | 3 | 1 | 6 |
| Own jungle monsters | 8 | 91 | 13 | 18 | 2 | 16 | 78 | 25 | 13 | 1 |
| Enemy jungle monsters | 0 | 5 | 0 | 0 | 0 | 0 | 14 | 4 | 6 | 0 |
| Multikills | — | — | — | — | — | — | — | 1× quadra | — | — |
Game ID 317-432
Methodology →