LSPL · Spring
Mar 30, 2016, 10:25 AM · 33 min20Kills5
61.7kGold55.7k
75,157Damage49,742
Scouting line
IN Gaming closed it: +6.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
hashiqi
2/2/14
Clowz
0/5/4
—
—
—
—
—
—
REHOPE
6/1/13
marilyn
2/2/3
—
—
—
—
—
—
FireRain
5/0/13
Viper
2/3/3
—
—
—
—
—
—
Gao
7/2/10
Ning
1/5/3
—
—
—
—
—
—
Xfq
0/0/18
Ming
0/5/5
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
hashiqi
Maokai · 2/2/14
111
Better in 11 x 1 of 14
Clowz
Nautilus · 0/5/4![]()
- 2
- Kills
- 0
- 2
- Deaths
- 5
- 14
- Assists
- 4
- 8.0
- KDA
- 0.8
- 80%
- Kill participation
- 80%
- 193
- CS
- 190
- 5.9
- CS per minute
- 5.8
- 12,305
- Gold
- 9,860
- 20%
- Gold share
- 18%
- 12,116
- Damage to champions
- 11,416
- 368
- Damage per minute
- 346
- 16%
- Damage share
- 23%
- 574
- Damage taken per minute
- 667
- 20
- Wards placed
- 19
- 8
- Wards killed
- 8
Draft
IN Gaming
Blue side
Maokaihashiqi
EliseREHOPE
VarusFireRain
KalistaGao
ThreshXfq
Bans


Young Miracles
Red side
NautilusClowz
Kindredmarilyn
Twisted FateViper
SivirNing
AlistarMing
Bans


Objectives
Young Miracles
- 0
- Gold at 15
- -0
- 5
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 4
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line IN Gaming leads; below, Young Miracles.
Biggest lead: IN Gaming +6,029, Young Miracles +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | IN Gaming +6,029 |
Blue side
IN Gaming
VictoryRed side
Young Miracles
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/14 | 6/1/13 | 5/0/13 | 7/2/10 | 0/0/18 | 0/5/4 | 2/2/3 | 2/3/3 | 1/5/3 | 0/5/5 |
| Kill participation | 80% | 95% | 90% | 85% | 90% | 80% | 100% | 100% | 80% | 100% |
| CS | 193 | 132 | 285 | 180 | 38 | 190 | 141 | 312 | 330 | 32 |
| CS per minute | 5.9 | 4.0 | 8.6 | 5.5 | 1.2 | 5.8 | 4.3 | 9.5 | 10.0 | 1.0 |
| Gold | 12,305 | 12,639 | 14,516 | 13,048 | 9,177 | 9,860 | 11,005 | 13,751 | 13,615 | 7,425 |
| Gold share | 19.9% | 20.5% | 23.5% | 21.2% | 14.9% | 17.7% | 19.8% | 24.7% | 24.5% | 13.3% |
| Earned gold per minute | 250 | 260 | 317 | 273 | 155 | 176 | 211 | 294 | 290 | 102 |
| Damage to champions | 12,116 | 16,737 | 31,449 | 9,446 | 5,409 | 11,416 | 10,990 | 15,763 | 10,492 | 1,081 |
| Damage share | 16.1% | 22.3% | 41.8% | 12.6% | 7.2% | 23% | 22.1% | 31.7% | 21.1% | 2.2% |
| Damage per minute | 368 | 508 | 954 | 287 | 164 | 346 | 333 | 478 | 318 | 33 |
| Damage taken per minute | 574 | 652 | 260 | 421 | 314 | 667 | 733 | 433 | 534 | 618 |
| Wards placed | 20 | 10 | 21 | 14 | 31 | 19 | 30 | 22 | 12 | 52 |
| Wards killed | 8 | 19 | 11 | 5 | 12 | 8 | 16 | 10 | 8 | 14 |
| Control wards | 4 | 5 | 4 | 2 | 5 | 6 | 3 | 6 | 2 | 9 |
| Own jungle monsters | 7 | 69 | 7 | 22 | 0 | 8 | 88 | 17 | 25 | 0 |
| Enemy jungle monsters | 2 | 17 | 6 | 5 | 0 | 0 | 17 | 2 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 433-679
Methodology →