LDL · Patch 11.14 · Summer
Aug 01, 2021, 10:02 AM · 27.8 min4Kills15
43.0kGold57.6k
48,677Damage65,966
Scouting line
EDG Youth Team won: +14.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
cc
0/8/3
Alley
6/2/5
—
—
—
—
—
—
Yanmo
0/1/4
Taiyi
4/1/4
—
—
—
—
—
—
haichao
3/1/1
0909
4/0/3
—
—
—
—
—
—
QingZhi
1/1/2
Leave
1/1/4
—
—
—
—
—
—
wind
0/4/3
Xiamu
0/0/11
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—
—
—
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Draft
LGD Gaming Young Team
Blue sideFirst pick
Gwencc
OlafYanmo
Viegohaichao
LuxQingZhi
Morganawind
Bans




EDG Youth Team
Red side
SettAlley
NidaleeTaiyi
Lee Sin0909
ApheliosLeave
KarmaXiamu
Bans




Objectives
EDG Youth Team
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming Young Team leads; below, EDG Youth Team.
Biggest lead: LGD Gaming Young Team +0, EDG Youth Team +14,583. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | EDG Youth Team +14,583 |
Blue side
LGD Gaming Young Team
DefeatRed side
EDG Youth Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/8/3 | 0/1/4 | 3/1/1 | 1/1/2 | 0/4/3 | 6/2/5 | 4/1/4 | 4/0/3 | 1/1/4 | 0/0/11 |
| Kill participation | 75% | 100% | 100% | 75% | 75% | 73.3% | 53.3% | 46.7% | 33.3% | 73.3% |
| CS | 216 | 166 | 223 | 229 | 24 | 196 | 234 | 221 | 258 | 26 |
| CS per minute | 7.8 | 6.0 | 8.0 | 8.2 | 0.9 | 7.0 | 8.4 | 7.9 | 9.3 | 0.9 |
| Gold | 9,377 | 8,489 | 10,647 | 8,962 | 5,529 | 13,577 | 11,610 | 11,528 | 12,484 | 8,388 |
| Gold share | 21.8% | 19.7% | 24.8% | 20.8% | 12.9% | 23.6% | 20.2% | 20% | 21.7% | 14.6% |
| Earned gold per minute | 205 | 173 | 250 | 190 | 66 | 356 | 285 | 282 | 317 | 169 |
| Damage to champions | 12,614 | 9,017 | 11,252 | 10,621 | 5,173 | 20,584 | 11,833 | 9,038 | 18,950 | 5,561 |
| Damage share | 25.9% | 18.5% | 23.1% | 21.8% | 10.6% | 31.2% | 17.9% | 13.7% | 28.7% | 8.4% |
| Damage per minute | 453 | 324 | 405 | 382 | 186 | 740 | 425 | 325 | 681 | 200 |
| Damage taken per minute | 826 | 803 | 739 | 232 | 481 | 925 | 709 | 692 | 374 | 151 |
| Vision score | 23 | 34 | 20 | 14 | 58 | 19 | 39 | 26 | 16 | 68 |
| Wards placed | 12 | 4 | 9 | 11 | 33 | 10 | 5 | 13 | 6 | 36 |
| Wards killed | 4 | 6 | 4 | 0 | 9 | 1 | 9 | 3 | 4 | 11 |
| Control wards | 4 | 4 | 6 | 2 | 7 | 6 | 4 | 7 | 2 | 5 |
| Gold spent | 9,195 | 8,340 | 10,470 | 8,470 | 4,890 | 12,449 | 10,089 | 10,505 | 11,059 | 7,255 |
| Own jungle monsters | 7 | 80 | 0 | 4 | 0 | 0 | 110 | 14 | 20 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 4 | 22 | 2 | 20 | 2 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7858-11039
Methodology →