LDL · Patch 11.14 · Summer
Aug 04, 2021, 09:40 AM · 29.5 min18Kills6
58.6kGold45.1k
53,762Damage40,395
Scouting line
Team WE Academy closed it: +13.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Coten
4/1/5
Sheng
1/4/2
—
—
—
—
—
—
Moyan
4/1/8
Fatfish
1/3/2
—
—
—
—
—
—
Yimeng
3/3/12
Jay
3/3/3
—
—
—
—
—
—
Hungry
6/0/9
zzm
1/3/1
—
—
—
—
—
—
Fahai
1/1/15
xiangqian
0/5/1
—
—
—
—
—
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Draft
Team WE Academy
Blue sideFirst pick
ViegoCoten
Lee SinMoyan
RyzeYimeng
VarusHungry
LeonaFahai
Bans




TWELVE
Red side
CamilleSheng
UdyrFatfish
SylasJay
Aphelioszzm
Braumxiangqian
Bans




Objectives
TWELVE
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE Academy leads; below, TWELVE.
Biggest lead: Team WE Academy +13,500, TWELVE +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Team WE Academy +13,500 |
Blue side
Team WE Academy
VictoryRed side
TWELVE
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/5 | 4/1/8 | 3/3/12 | 6/0/9 | 1/1/15 | 1/4/2 | 1/3/2 | 3/3/3 | 1/3/1 | 0/5/1 |
| Kill participation | 50% | 66.7% | 83.3% | 83.3% | 88.9% | 50% | 50% | 100% | 33.3% | 16.7% |
| CS | 260 | 201 | 253 | 271 | 38 | 190 | 141 | 250 | 287 | 29 |
| CS per minute | 8.8 | 6.8 | 8.6 | 9.2 | 1.3 | 6.4 | 4.8 | 8.5 | 9.7 | 1.0 |
| Gold | 12,929 | 11,764 | 12,546 | 13,564 | 7,835 | 8,929 | 8,209 | 10,709 | 11,525 | 5,766 |
| Gold share | 22% | 20.1% | 21.4% | 23.1% | 13.4% | 19.8% | 18.2% | 23.7% | 25.5% | 12.8% |
| Earned gold per minute | 306 | 267 | 293 | 328 | 134 | 171 | 146 | 231 | 259 | 64 |
| Damage to champions | 13,484 | 10,869 | 11,144 | 15,159 | 3,106 | 8,944 | 3,384 | 8,881 | 16,906 | 2,280 |
| Damage share | 25.1% | 20.2% | 20.7% | 28.2% | 5.8% | 22.1% | 8.4% | 22% | 41.9% | 5.6% |
| Damage per minute | 457 | 368 | 377 | 513 | 105 | 303 | 115 | 301 | 572 | 77 |
| Damage taken per minute | 563 | 902 | 488 | 214 | 282 | 594 | 544 | 596 | 300 | 408 |
| Vision score | 18 | 38 | 36 | 46 | 78 | 16 | 48 | 25 | 30 | 64 |
| Wards placed | 7 | 14 | 19 | 15 | 44 | 7 | 14 | 6 | 8 | 41 |
| Wards killed | 0 | 5 | 7 | 7 | 9 | 2 | 16 | 9 | 7 | 5 |
| Control wards | 3 | 3 | 10 | 5 | 9 | 4 | 12 | 4 | 3 | 14 |
| Gold spent | 10,859 | 9,815 | 9,485 | 10,754 | 6,494 | 8,825 | 7,940 | 10,545 | 11,295 | 5,580 |
| Own jungle monsters | 14 | 96 | 19 | 0 | 0 | 4 | 98 | 9 | 32 | 0 |
| Enemy jungle monsters | 0 | 16 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7870-11072
Methodology →