LDL · Patch 11.14 · Summer
Aug 06, 2021, 10:52 AM · 26 min14Kills2
49.6kGold38.5k
41,033Damage31,930
Scouting line
Rare Atom Period won: +11.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
torch
4/1/5
PandaC
0/4/1
—
—
—
—
—
—
Yge
6/1/6
eight
1/2/0
—
—
—
—
—
—
Strive
1/0/10
xifeng
1/3/0
—
—
—
—
—
—
Ahn
3/0/9
kelin
0/3/1
—
—
—
—
—
—
Zorah
0/0/13
Michi
0/2/1
—
—
—
—
—
—
Draft
Rare Atom Period
Blue sideFirst pick
Camilletorch
Xin ZhaoYge
OriannaStrive
ApheliosAhn
ThreshZorah
Bans




Rogue Warriors Shark
Red side
ViegoPandaC
Dianaeight
Qiyanaxifeng
Ashekelin
TrundleMichi
Bans




Objectives
Rogue Warriors Shark
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rare Atom Period leads; below, Rogue Warriors Shark.
Biggest lead: Rare Atom Period +11,057, Rogue Warriors Shark +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Rare Atom Period +11,057 |
Blue side
Rare Atom Period
VictoryRed side
Rogue Warriors Shark
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/5 | 6/1/6 | 1/0/10 | 3/0/9 | 0/0/13 | 0/4/1 | 1/2/0 | 1/3/0 | 0/3/1 | 0/2/1 |
| Kill participation | 64.3% | 85.7% | 78.6% | 85.7% | 92.9% | 50% | 50% | 50% | 50% | 50% |
| CS | 202 | 118 | 259 | 223 | 35 | 185 | 202 | 216 | 199 | 43 |
| CS per minute | 7.8 | 4.5 | 10.0 | 8.6 | 1.3 | 7.1 | 7.8 | 8.3 | 7.7 | 1.7 |
| Gold | 10,468 | 10,171 | 10,548 | 11,812 | 6,563 | 7,704 | 8,807 | 8,353 | 8,327 | 5,314 |
| Gold share | 21.1% | 20.5% | 21.3% | 23.8% | 13.2% | 20% | 22.9% | 21.7% | 21.6% | 13.8% |
| Earned gold per minute | 270 | 259 | 273 | 322 | 120 | 164 | 206 | 189 | 188 | 72 |
| Damage to champions | 8,792 | 7,207 | 8,914 | 13,005 | 3,115 | 10,516 | 7,748 | 5,416 | 6,407 | 1,843 |
| Damage share | 21.4% | 17.6% | 21.7% | 31.7% | 7.6% | 32.9% | 24.3% | 17% | 20.1% | 5.8% |
| Damage per minute | 339 | 278 | 343 | 501 | 120 | 405 | 298 | 209 | 247 | 71 |
| Damage taken per minute | 574 | 874 | 191 | 329 | 222 | 630 | 671 | 319 | 338 | 292 |
| Vision score | 17 | 24 | 24 | 29 | 64 | 19 | 46 | 29 | 29 | 64 |
| Wards placed | 8 | 14 | 7 | 9 | 34 | 11 | 6 | 9 | 5 | 44 |
| Wards killed | 4 | 3 | 7 | 10 | 11 | 4 | 11 | 7 | 10 | 6 |
| Control wards | 3 | 8 | 1 | 1 | 12 | 4 | 5 | 7 | 2 | 11 |
| Gold spent | 8,185 | 8,239 | 9,639 | 8,979 | 5,240 | 7,575 | 8,565 | 7,915 | 8,215 | 4,939 |
| Own jungle monsters | 3 | 69 | 28 | 12 | 0 | 0 | 101 | 14 | 5 | 0 |
| Enemy jungle monsters | 4 | 6 | 4 | 1 | 0 | 0 | 8 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7883-11099
Methodology →