LDL · Patch 11.14 · Summer
Aug 08, 2021, 06:10 AM · 39.6 min32Kills20
77.8kGold70.1k
116,260Damage124,953
Scouting line
All Combo won: +7.7k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaodandy
17/3/9
YJJ
7/4/9
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—
—
—
—
—
Joy1
3/4/22
Heng
4/6/13
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—
—
—
—
—
pyboy
3/5/18
Marzss
3/7/12
—
—
—
—
—
—
Ycx
5/5/14
Shaoye
6/6/9
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—
—
—
—
—
MengYu
4/3/19
Plume
0/9/11
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—
—
—
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Draft
All Combo
Blue sideFirst pick
FioraXiaodandy
DianaJoy1
Renektonpyboy
ApheliosYcx
ThreshMengYu
Bans




Young Miracles
Red side
JaxYJJ
Xin ZhaoHeng
LissandraMarzss
VarusShaoye
NautilusPlume
Bans




Objectives
Young Miracles
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 3
- Barons
- 0
- 8
- Towers
- 7
- 0
- Plates
- 0
- 3
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line All Combo leads; below, Young Miracles.
Biggest lead: All Combo +7,715, Young Miracles +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (40 min) | All Combo +7,715 |
Blue side
All Combo
VictoryRed side
Young Miracles
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 17/3/9 | 3/4/22 | 3/5/18 | 5/5/14 | 4/3/19 | 7/4/9 | 4/6/13 | 3/7/12 | 6/6/9 | 0/9/11 |
| Kill participation | 81.3% | 78.1% | 65.6% | 59.4% | 71.9% | 80% | 85% | 75% | 75% | 55% |
| CS | 314 | 269 | 234 | 287 | 35 | 340 | 210 | 233 | 356 | 53 |
| CS per minute | 7.9 | 6.8 | 5.9 | 7.2 | 0.9 | 8.6 | 5.3 | 5.9 | 9.0 | 1.3 |
| Gold | 20,338 | 16,054 | 13,950 | 16,212 | 11,281 | 18,368 | 13,104 | 13,547 | 16,513 | 8,588 |
| Gold share | 26.1% | 20.6% | 17.9% | 20.8% | 14.5% | 26.2% | 18.7% | 19.3% | 23.5% | 12.2% |
| Earned gold per minute | 384 | 276 | 223 | 280 | 155 | 334 | 201 | 212 | 287 | 87 |
| Damage to champions | 38,606 | 27,973 | 16,990 | 24,336 | 8,355 | 31,668 | 16,714 | 25,661 | 44,754 | 6,156 |
| Damage share | 33.2% | 24.1% | 14.6% | 20.9% | 7.2% | 25.3% | 13.4% | 20.5% | 35.8% | 4.9% |
| Damage per minute | 974 | 706 | 429 | 614 | 211 | 799 | 422 | 647 | 1,129 | 155 |
| Damage taken per minute | 1,055 | 796 | 1,043 | 596 | 496 | 962 | 1,195 | 550 | 432 | 631 |
| Vision score | 36 | 40 | 39 | 47 | 104 | 44 | 53 | 47 | 63 | 94 |
| Wards placed | 11 | 6 | 20 | 18 | 68 | 15 | 9 | 9 | 37 | 51 |
| Wards killed | 12 | 11 | 4 | 21 | 7 | 5 | 16 | 14 | 16 | 16 |
| Control wards | 4 | 4 | 7 | 6 | 23 | 3 | 8 | 7 | 8 | 12 |
| Gold spent | 18,159 | 14,389 | 12,589 | 14,959 | 10,245 | 18,064 | 12,739 | 13,394 | 16,018 | 7,759 |
| Own jungle monsters | 15 | 136 | 14 | 18 | 2 | 20 | 100 | 10 | 8 | 2 |
| Enemy jungle monsters | 12 | 25 | 0 | 0 | 0 | 11 | 18 | 2 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7891-11115
Methodology →