LDL · Patch 11.14 · Summer
Aug 08, 2021, 11:01 AM · 23.9 min7Kills14
39.4kGold48.9k
27,224Damage41,900
Scouting line
Rare Atom Period won: +9.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
MANGOZ
1/3/1
Yu
1/0/5
—
—
—
—
—
—
DT99
3/4/3
Yge
6/2/4
—
—
—
—
—
—
Jay
2/4/4
Strive
3/3/7
—
—
—
—
—
—
zzm
1/1/0
Ahn
3/1/5
—
—
—
—
—
—
xiangqian
0/2/5
Zorah
1/1/7
—
—
—
—
—
—
Draft
TWELVE
Blue sideFirst pick
CamilleMANGOZ
ViegoDT99
GalioJay
Caitlynzzm
Threshxiangqian
Bans




Rare Atom Period
Red side
RenektonYu
DianaYge
IreliaStrive
ApheliosAhn
NautilusZorah
Bans




Objectives
Rare Atom Period
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line TWELVE leads; below, Rare Atom Period.
Biggest lead: TWELVE +0, Rare Atom Period +9,474. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | Rare Atom Period +9,474 |
Blue side
TWELVE
DefeatRed side
Rare Atom Period
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/1 | 3/4/3 | 2/4/4 | 1/1/0 | 0/2/5 | 1/0/5 | 6/2/4 | 3/3/7 | 3/1/5 | 1/1/7 |
| Kill participation | 28.6% | 85.7% | 85.7% | 14.3% | 71.4% | 42.9% | 71.4% | 71.4% | 57.1% | 57.1% |
| CS | 159 | 127 | 181 | 237 | 31 | 191 | 185 | 257 | 202 | 35 |
| CS per minute | 6.7 | 5.3 | 7.6 | 9.9 | 1.3 | 8.0 | 7.8 | 10.8 | 8.5 | 1.5 |
| Gold | 7,832 | 8,494 | 8,474 | 9,233 | 5,364 | 9,342 | 11,117 | 11,930 | 10,085 | 6,397 |
| Gold share | 19.9% | 21.6% | 21.5% | 23.4% | 13.6% | 19.1% | 22.7% | 24.4% | 20.6% | 13.1% |
| Earned gold per minute | 194 | 222 | 221 | 253 | 91 | 257 | 332 | 366 | 289 | 134 |
| Damage to champions | 7,748 | 4,721 | 9,594 | 3,040 | 2,121 | 9,930 | 10,125 | 10,044 | 7,915 | 3,886 |
| Damage share | 28.5% | 17.3% | 35.2% | 11.2% | 7.8% | 23.7% | 24.2% | 24% | 18.9% | 9.3% |
| Damage per minute | 325 | 198 | 402 | 127 | 89 | 416 | 424 | 421 | 332 | 163 |
| Damage taken per minute | 605 | 868 | 458 | 215 | 269 | 564 | 653 | 501 | 319 | 110 |
| Vision score | 14 | 13 | 24 | 14 | 61 | 13 | 26 | 20 | 23 | 63 |
| Wards placed | 9 | 6 | 7 | 6 | 34 | 8 | 4 | 6 | 11 | 26 |
| Wards killed | 1 | 2 | 5 | 4 | 10 | 1 | 5 | 6 | 3 | 8 |
| Control wards | 1 | 7 | 3 | 1 | 12 | 1 | 2 | 2 | 4 | 8 |
| Gold spent | 6,965 | 8,175 | 8,015 | 9,040 | 5,280 | 8,175 | 7,990 | 9,380 | 8,280 | 5,004 |
| Own jungle monsters | 4 | 79 | 4 | 11 | 0 | 0 | 77 | 4 | 16 | 0 |
| Enemy jungle monsters | 0 | 14 | 0 | 0 | 0 | 2 | 26 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7895-11121
Methodology →