LDL · Patch 11.15 · Summer
Aug 11, 2021, 09:33 AM · 29.8 min8Kills23
44.5kGold62.3k
48,966Damage62,354
Scouting line
Rare Atom Period closed it: +17.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Coten
1/2/1
Yu
3/2/8
—
—
—
—
—
—
Moyan
2/7/4
Yge
7/0/13
—
—
—
—
—
—
Yimeng
5/3/2
Strive
1/1/12
—
—
—
—
—
—
ratel
0/4/5
Ahn
11/0/8
—
—
—
—
—
—
Fahai
0/7/3
Zorah
1/5/18
—
—
—
—
—
—
Draft
Team WE Academy
Blue sideFirst pick
VolibearCoten
Lee SinMoyan
ZoeYimeng
Syndraratel
AlistarFahai
Bans




Rare Atom Period
Red side
RenektonYu
DianaYge
ViegoStrive
Kai'SaAhn
ThreshZorah
Bans




Objectives
Rare Atom Period
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE Academy leads; below, Rare Atom Period.
Biggest lead: Team WE Academy +0, Rare Atom Period +17,788. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Rare Atom Period +17,788 |
Blue side
Team WE Academy
DefeatRed side
Rare Atom Period
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/1 | 2/7/4 | 5/3/2 | 0/4/5 | 0/7/3 | 3/2/8 | 7/0/13 | 1/1/12 | 11/0/8 | 1/5/18 |
| Kill participation | 25% | 75% | 87.5% | 62.5% | 37.5% | 47.8% | 87% | 56.5% | 82.6% | 82.6% |
| CS | 209 | 134 | 213 | 242 | 35 | 184 | 231 | 287 | 289 | 28 |
| CS per minute | 7.0 | 4.5 | 7.1 | 8.1 | 1.2 | 6.2 | 7.7 | 9.6 | 9.7 | 0.9 |
| Gold | 9,050 | 8,614 | 11,114 | 9,970 | 5,731 | 10,720 | 13,795 | 13,546 | 16,473 | 7,733 |
| Gold share | 20.3% | 19.4% | 25% | 22.4% | 12.9% | 17.2% | 22.2% | 21.8% | 26.5% | 12.4% |
| Earned gold per minute | 172 | 157 | 241 | 203 | 61 | 228 | 331 | 323 | 421 | 128 |
| Damage to champions | 8,140 | 6,946 | 18,791 | 11,667 | 3,422 | 11,285 | 20,438 | 6,568 | 19,828 | 4,235 |
| Damage share | 16.6% | 14.2% | 38.4% | 23.8% | 7% | 18.1% | 32.8% | 10.5% | 31.8% | 6.8% |
| Damage per minute | 273 | 233 | 630 | 391 | 115 | 378 | 685 | 220 | 665 | 142 |
| Damage taken per minute | 675 | 797 | 377 | 291 | 559 | 696 | 680 | 546 | 249 | 347 |
| Vision score | 37 | 42 | 19 | 26 | 70 | 24 | 42 | 35 | 52 | 74 |
| Wards placed | 10 | 16 | 14 | 14 | 49 | 12 | 8 | 8 | 15 | 43 |
| Wards killed | 10 | 7 | 2 | 6 | 8 | 3 | 10 | 10 | 14 | 7 |
| Control wards | 5 | 6 | 6 | 6 | 11 | 6 | 6 | 6 | 4 | 19 |
| Gold spent | 8,685 | 8,440 | 11,010 | 8,910 | 5,565 | 8,920 | 12,489 | 11,530 | 14,400 | 6,350 |
| Own jungle monsters | 0 | 92 | 5 | 2 | 0 | 4 | 124 | 4 | 10 | 0 |
| Enemy jungle monsters | 0 | 2 | 0 | 0 | 0 | 0 | 33 | 14 | 12 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7906-11135
Methodology →