LDL · Patch 11.15 · Summer
Aug 15, 2021, 07:15 AM · 29.5 min14Kills21
51.5kGold58.7k
49,781Damage60,329
Scouting line
TWELVE closed it: +7.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
YSKM
0/3/2
MANGOZ
3/3/4
—
—
—
—
—
—
Tianzhen
0/6/6
DT99
4/1/6
—
—
—
—
—
—
10ng
4/5/2
Jay
12/0/8
—
—
—
—
—
—
xiaoyueji
10/3/3
zzm
2/5/9
—
—
—
—
—
—
Mitsuki
0/4/8
xiangqian
0/5/17
—
—
—
—
—
—
Draft
Invictus Gaming Young
Blue sideFirst pick
GwenYSKM
DianaTianzhen
Lucian10ng
Kai'Saxiaoyueji
Tahm KenchMitsuki
Bans




TWELVE
Red side
Lee SinMANGOZ
Xin ZhaoDT99
SyndraJay
Ziggszzm
Leonaxiangqian
Bans




Objectives
TWELVE
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming Young leads; below, TWELVE.
Biggest lead: Invictus Gaming Young +0, TWELVE +7,230. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | TWELVE +7,230 |
Blue side
Invictus Gaming Young
DefeatRed side
TWELVE
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/2 | 0/6/6 | 4/5/2 | 10/3/3 | 0/4/8 | 3/3/4 | 4/1/6 | 12/0/8 | 2/5/9 | 0/5/17 |
| Kill participation | 14.3% | 42.9% | 42.9% | 92.9% | 57.1% | 33.3% | 47.6% | 95.2% | 52.4% | 81% |
| CS | 227 | 167 | 221 | 286 | 31 | 212 | 156 | 287 | 224 | 29 |
| CS per minute | 7.7 | 5.7 | 7.5 | 9.7 | 1.0 | 7.2 | 5.3 | 9.7 | 7.6 | 1.0 |
| Gold | 9,743 | 9,107 | 10,959 | 14,878 | 6,793 | 10,663 | 11,306 | 16,801 | 12,397 | 7,543 |
| Gold share | 18.9% | 17.7% | 21.3% | 28.9% | 13.2% | 18.2% | 19.3% | 28.6% | 21.1% | 12.8% |
| Earned gold per minute | 198 | 177 | 239 | 372 | 98 | 229 | 251 | 437 | 288 | 124 |
| Damage to champions | 9,999 | 11,644 | 8,506 | 15,616 | 4,016 | 7,484 | 8,214 | 21,989 | 19,195 | 3,447 |
| Damage share | 20.1% | 23.4% | 17.1% | 31.4% | 8.1% | 12.4% | 13.6% | 36.4% | 31.8% | 5.7% |
| Damage per minute | 339 | 394 | 288 | 529 | 136 | 253 | 278 | 745 | 650 | 117 |
| Damage taken per minute | 646 | 684 | 472 | 501 | 600 | 648 | 951 | 323 | 342 | 452 |
| Vision score | 19 | 34 | 33 | 75 | 72 | 22 | 32 | 31 | 14 | 79 |
| Wards placed | 8 | 5 | 9 | 32 | 45 | 14 | 10 | 9 | 9 | 51 |
| Wards killed | 4 | 4 | 8 | 18 | 7 | 2 | 6 | 8 | 1 | 9 |
| Control wards | 2 | 5 | 5 | 7 | 14 | 5 | 9 | 1 | 4 | 20 |
| Gold spent | 9,135 | 8,584 | 10,735 | 14,819 | 6,440 | 9,865 | 10,400 | 15,124 | 11,434 | 7,400 |
| Own jungle monsters | 11 | 112 | 0 | 4 | 0 | 14 | 67 | 30 | 4 | 0 |
| Enemy jungle monsters | 0 | 10 | 0 | 12 | 0 | 7 | 14 | 4 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7928-11172
Methodology →