LDL · Patch 11.15 · Summer
Aug 15, 2021, 08:19 AM · 25.2 min22Kills7
51.7kGold38.8k
56,008Damage32,881
Scouting line
Bilibili Gaming Junior won: +12.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Myths
4/3/10
YJJ
2/7/3
—
—
—
—
—
—
can
8/1/7
Heng
2/4/2
—
—
—
—
—
—
pinz
4/1/13
xinye
2/4/5
—
—
—
—
—
—
Rise
4/0/15
Shaoye
1/5/5
—
—
—
—
—
—
Jwei
2/2/14
Plume
0/2/4
—
—
—
—
—
—
Draft
Bilibili Gaming Junior
Blue sideFirst pick
CamilleMyths
Viegocan
Galiopinz
ZiggsRise
LeonaJwei
Bans




Young Miracles
Red side
Tahm KenchYJJ
Lee SinHeng
Sylasxinye
SivirShaoye
ThreshPlume
Bans




Objectives
Young Miracles
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 9
- Towers
- 0
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming Junior leads; below, Young Miracles.
Biggest lead: Bilibili Gaming Junior +12,919, Young Miracles +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Bilibili Gaming Junior +12,919 |
Blue side
Bilibili Gaming Junior
VictoryRed side
Young Miracles
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/10 | 8/1/7 | 4/1/13 | 4/0/15 | 2/2/14 | 2/7/3 | 2/4/2 | 2/4/5 | 1/5/5 | 0/2/4 |
| Kill participation | 63.6% | 68.2% | 77.3% | 86.4% | 72.7% | 71.4% | 57.1% | 100% | 85.7% | 57.1% |
| CS | 212 | 153 | 201 | 237 | 34 | 154 | 138 | 212 | 244 | 37 |
| CS per minute | 8.4 | 6.1 | 8.0 | 9.4 | 1.3 | 6.1 | 5.5 | 8.4 | 9.7 | 1.5 |
| Gold | 11,030 | 11,658 | 10,293 | 11,730 | 7,038 | 7,693 | 7,489 | 9,179 | 9,093 | 5,376 |
| Gold share | 21.3% | 22.5% | 19.9% | 22.7% | 13.6% | 19.8% | 19.3% | 23.6% | 23.4% | 13.8% |
| Earned gold per minute | 304 | 329 | 275 | 332 | 146 | 172 | 163 | 230 | 227 | 80 |
| Damage to champions | 11,985 | 12,045 | 10,112 | 18,821 | 3,045 | 7,771 | 3,367 | 8,258 | 11,246 | 2,239 |
| Damage share | 21.4% | 21.5% | 18.1% | 33.6% | 5.4% | 23.6% | 10.2% | 25.1% | 34.2% | 6.8% |
| Damage per minute | 475 | 477 | 401 | 746 | 121 | 308 | 133 | 327 | 446 | 89 |
| Damage taken per minute | 649 | 926 | 367 | 249 | 359 | 813 | 707 | 666 | 490 | 302 |
| Vision score | 24 | 32 | 26 | 19 | 70 | 20 | 25 | 14 | 28 | 51 |
| Wards placed | 12 | 9 | 13 | 7 | 41 | 7 | 10 | 6 | 10 | 30 |
| Wards killed | 3 | 9 | 2 | 4 | 7 | 5 | 8 | 2 | 5 | 10 |
| Control wards | 4 | 8 | 8 | 1 | 14 | 2 | 5 | 3 | 4 | 8 |
| Gold spent | 10,769 | 10,140 | 9,029 | 10,445 | 6,230 | 7,665 | 6,665 | 8,770 | 9,070 | 5,240 |
| Own jungle monsters | 2 | 69 | 10 | 12 | 0 | 0 | 77 | 10 | 8 | 0 |
| Enemy jungle monsters | 13 | 10 | 4 | 2 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7929-11173
Methodology →