LDL · Patch 11.15 · Summer
Aug 18, 2021, 08:28 AM · 19.9 min17Kills1
41.5kGold29.4k
40,615Damage28,071
Scouting line
FunPlus Phoenix Blaze won: +12.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Aodi
4/0/8
shanji
0/5/1
—
—
—
—
—
—
Beichuan
7/1/7
Hook
1/3/0
—
—
—
—
—
—
Care
3/0/7
Bright
0/4/1
—
—
—
—
—
—
jiang
3/0/4
Eisley
0/3/0
—
—
—
—
—
—
Tangwa
0/0/5
Fzz
0/2/0
—
—
—
—
—
—
Draft
FunPlus Phoenix Blaze
Blue sideFirst pick
CamilleAodi
ViegoBeichuan
GalioCare
Varusjiang
TrundleTangwa
Bans




Team Pinnacle
Red side
Dariusshanji
VolibearHook
SyndraBright
SivirEisley
BraumFzz
Bans




Objectives
Team Pinnacle
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 9
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, Team Pinnacle.
Biggest lead: FunPlus Phoenix Blaze +12,104, Team Pinnacle +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (20 min) | FunPlus Phoenix Blaze +12,104 |
Blue side
FunPlus Phoenix Blaze
VictoryRed side
Team Pinnacle
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/8 | 7/1/7 | 3/0/7 | 3/0/4 | 0/0/5 | 0/5/1 | 1/3/0 | 0/4/1 | 0/3/0 | 0/2/0 |
| Kill participation | 70.6% | 82.4% | 58.8% | 41.2% | 29.4% | 100% | 100% | 100% | 0% | 0% |
| CS | 163 | 125 | 170 | 190 | 29 | 168 | 119 | 163 | 149 | 31 |
| CS per minute | 8.2 | 6.3 | 8.5 | 9.5 | 1.5 | 8.4 | 6.0 | 8.2 | 7.5 | 1.6 |
| Gold | 9,261 | 9,392 | 8,595 | 9,120 | 5,125 | 6,393 | 6,077 | 6,696 | 6,129 | 4,094 |
| Gold share | 22.3% | 22.6% | 20.7% | 22% | 12.4% | 21.8% | 20.7% | 22.8% | 20.9% | 13.9% |
| Earned gold per minute | 329 | 336 | 296 | 322 | 121 | 185 | 169 | 200 | 172 | 69 |
| Damage to champions | 9,555 | 10,925 | 6,478 | 11,829 | 1,828 | 6,402 | 3,664 | 8,305 | 6,815 | 2,885 |
| Damage share | 23.5% | 26.9% | 15.9% | 29.1% | 4.5% | 22.8% | 13.1% | 29.6% | 24.3% | 10.3% |
| Damage per minute | 480 | 549 | 326 | 594 | 92 | 322 | 184 | 417 | 342 | 145 |
| Damage taken per minute | 533 | 884 | 350 | 382 | 399 | 635 | 754 | 407 | 428 | 332 |
| Vision score | 10 | 22 | 19 | 17 | 40 | 13 | 16 | 10 | 14 | 37 |
| Wards placed | 8 | 4 | 9 | 9 | 18 | 7 | 5 | 8 | 7 | 16 |
| Wards killed | 2 | 6 | 3 | 4 | 4 | 2 | 3 | 0 | 5 | 4 |
| Control wards | 2 | 4 | 3 | 2 | 7 | 1 | 6 | 3 | 1 | 5 |
| Gold spent | 8,050 | 8,440 | 7,765 | 7,790 | 4,515 | 6,248 | 5,900 | 6,510 | 5,525 | 3,335 |
| Own jungle monsters | 0 | 65 | 8 | 8 | 0 | 0 | 79 | 6 | 2 | 0 |
| Enemy jungle monsters | 0 | 7 | 1 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7941-11185
Methodology →