LDL · Patch 11.15 · Summer
Aug 19, 2021, 09:34 AM · 35.4 min15Kills24
62.4kGold68.0k
76,410Damage81,387
Scouting line
Invictus Gaming Young closed it: +5.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaodandy
4/6/7
YSKM
6/2/12
—
—
—
—
—
—
Joy1
6/4/9
10ng
4/3/11
—
—
—
—
—
—
pyboy
0/7/11
xzy
6/1/12
—
—
—
—
—
—
Ycx
4/4/8
xiaoyueji
8/3/7
—
—
—
—
—
—
MengYu
1/3/13
Mitsuki
0/6/20
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—
—
—
—
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Draft
All Combo
Blue sideFirst pick
WukongXiaodandy
GwenJoy1
Lee Sinpyboy
SyndraYcx
TrundleMengYu
Bans




Invictus Gaming Young
Red side
CamilleYSKM
Viego10ng
Sylasxzy
Apheliosxiaoyueji
LeonaMitsuki
Bans




Objectives
Invictus Gaming Young
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 7
- Towers
- 8
- 0
- Plates
- 0
- 2
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line All Combo leads; below, Invictus Gaming Young.
Biggest lead: All Combo +0, Invictus Gaming Young +5,632. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Invictus Gaming Young +5,632 |
Blue side
All Combo
DefeatRed side
Invictus Gaming Young
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/6/7 | 6/4/9 | 0/7/11 | 4/4/8 | 1/3/13 | 6/2/12 | 4/3/11 | 6/1/12 | 8/3/7 | 0/6/20 |
| Kill participation | 73.3% | 100% | 73.3% | 80% | 93.3% | 75% | 62.5% | 75% | 62.5% | 83.3% |
| CS | 183 | 269 | 245 | 308 | 40 | 290 | 199 | 260 | 353 | 30 |
| CS per minute | 5.2 | 7.6 | 6.9 | 8.7 | 1.1 | 8.2 | 5.6 | 7.3 | 10.0 | 0.8 |
| Gold | 12,153 | 15,544 | 11,777 | 14,602 | 8,338 | 15,318 | 12,685 | 14,114 | 17,123 | 8,806 |
| Gold share | 19.5% | 24.9% | 18.9% | 23.4% | 13.4% | 22.5% | 18.6% | 20.7% | 25.2% | 12.9% |
| Earned gold per minute | 213 | 308 | 202 | 282 | 105 | 302 | 228 | 268 | 353 | 118 |
| Damage to champions | 13,321 | 27,989 | 9,685 | 19,182 | 6,233 | 23,722 | 9,631 | 20,785 | 19,565 | 7,684 |
| Damage share | 17.4% | 36.6% | 12.7% | 25.1% | 8.2% | 29.1% | 11.8% | 25.5% | 24% | 9.4% |
| Damage per minute | 376 | 790 | 273 | 541 | 176 | 669 | 272 | 587 | 552 | 217 |
| Damage taken per minute | 611 | 956 | 754 | 305 | 561 | 836 | 844 | 529 | 470 | 489 |
| Vision score | 47 | 41 | 21 | 32 | 126 | 22 | 51 | 32 | 39 | 93 |
| Wards placed | 12 | 5 | 10 | 13 | 65 | 3 | 11 | 7 | 12 | 66 |
| Wards killed | 13 | 10 | 2 | 5 | 18 | 2 | 8 | 10 | 9 | 7 |
| Control wards | 9 | 1 | 5 | 4 | 25 | 4 | 9 | 4 | 5 | 21 |
| Gold spent | 11,859 | 15,074 | 11,644 | 14,004 | 8,245 | 14,354 | 11,414 | 11,675 | 15,184 | 8,184 |
| Own jungle monsters | 4 | 161 | 11 | 6 | 2 | 11 | 116 | 10 | 32 | 0 |
| Enemy jungle monsters | 0 | 9 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7948-11192
Methodology →