LDL · Patch 11.13
PlayoffsJul 14, 2021, 08:31 AM · 36.5 min16Kills19
65.4kGold69.7k
101,900Damage88,599
Scouting line
Shu Dai Xiong Gaming won: +4.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
TheNut
3/1/6
yebo
2/3/10
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—
—
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KennyChan
2/7/6
Noregret
5/3/8
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—
—
—
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lilac
5/3/6
Harder
4/3/7
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Xiaguang
6/1/9
Ever
8/3/5
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XinMo
0/7/12
skIIn
0/4/13
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Draft
MAX
Blue sideFirst pick
ViegoTheNut
NidaleeKennyChan
Renektonlilac
ZiggsXiaguang
LeonaXinMo
Bans




Shu Dai Xiong Gaming
Red side
Settyebo
Lee SinNoregret
AkaliHarder
ApheliosEver
ThreshskIIn
Bans




Objectives
Shu Dai Xiong Gaming
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 5
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MAX leads; below, Shu Dai Xiong Gaming.
Biggest lead: MAX +0, Shu Dai Xiong Gaming +4,300. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | Shu Dai Xiong Gaming +4,300 |
Blue side
MAX
DefeatRed side
Shu Dai Xiong Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/6 | 2/7/6 | 5/3/6 | 6/1/9 | 0/7/12 | 2/3/10 | 5/3/8 | 4/3/7 | 8/3/5 | 0/4/13 |
| Kill participation | 56.3% | 50% | 68.8% | 93.8% | 75% | 63.2% | 68.4% | 57.9% | 68.4% | 68.4% |
| CS | 283 | 197 | 306 | 385 | 37 | 231 | 187 | 279 | 378 | 42 |
| CS per minute | 7.8 | 5.4 | 8.4 | 10.6 | 1.0 | 6.3 | 5.1 | 7.7 | 10.4 | 1.2 |
| Gold | 14,307 | 10,948 | 15,008 | 17,217 | 7,947 | 13,558 | 13,631 | 15,019 | 18,348 | 9,171 |
| Gold share | 21.9% | 16.7% | 22.9% | 26.3% | 12.1% | 19.4% | 19.5% | 21.5% | 26.3% | 13.2% |
| Earned gold per minute | 262 | 170 | 282 | 342 | 88 | 242 | 244 | 282 | 373 | 122 |
| Damage to champions | 15,583 | 11,467 | 18,252 | 52,098 | 4,500 | 16,305 | 12,436 | 22,021 | 34,751 | 3,086 |
| Damage share | 15.3% | 11.3% | 17.9% | 51.1% | 4.4% | 18.4% | 14% | 24.9% | 39.2% | 3.5% |
| Damage per minute | 427 | 314 | 501 | 1,429 | 123 | 447 | 341 | 604 | 953 | 85 |
| Damage taken per minute | 596 | 908 | 936 | 268 | 528 | 947 | 886 | 731 | 521 | 477 |
| Vision score | 40 | 60 | 30 | 49 | 103 | 36 | 50 | 29 | 32 | 84 |
| Wards placed | 13 | 10 | 10 | 11 | 52 | 16 | 24 | 7 | 10 | 60 |
| Wards killed | 5 | 20 | 5 | 7 | 14 | 5 | 10 | 5 | 11 | 8 |
| Control wards | 8 | 9 | 7 | 3 | 13 | 4 | 12 | 5 | 5 | 18 |
| Gold spent | 13,499 | 10,714 | 14,264 | 15,464 | 6,924 | 12,999 | 12,310 | 14,660 | 17,114 | 8,620 |
| Own jungle monsters | 7 | 112 | 7 | 32 | 0 | 6 | 101 | 13 | 21 | 0 |
| Enemy jungle monsters | 0 | 19 | 0 | 6 | 0 | 0 | 16 | 0 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8035-10842
Methodology →