LDL · Patch 11.13
PlayoffsJul 16, 2021, 06:56 AM · 26.5 min16Kills7
54.0kGold42.8k
51,667Damage31,464
Scouting line
Royal Club won: +11.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaobai
5/0/4
Bong
2/3/3
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—
—
—
—
—
XLB
2/3/6
Uni
1/3/3
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—
—
—
—
—
Lover11
7/1/5
Nino
2/2/2
—
—
—
—
—
—
Zap
2/2/10
BaeKHo
2/4/4
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—
—
—
—
—
Lele
0/1/15
Moham
0/4/5
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—
—
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Draft
Royal Club
Blue sideFirst pick
AkaliXiaobai
DianaXLB
LucianLover11
ApheliosZap
ThreshLele
Bans




Spear Gaming
Red side
RenektonBong
GwenUni
RyzeNino
VarusBaeKHo
NautilusMoham
Bans




Objectives
Spear Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Club leads; below, Spear Gaming.
Biggest lead: Royal Club +11,117, Spear Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Royal Club +11,117 |
Blue side
Royal Club
VictoryRed side
Spear Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/0/4 | 2/3/6 | 7/1/5 | 2/2/10 | 0/1/15 | 2/3/3 | 1/3/3 | 2/2/2 | 2/4/4 | 0/4/5 |
| Kill participation | 56.3% | 50% | 75% | 75% | 93.8% | 71.4% | 57.1% | 57.1% | 85.7% | 71.4% |
| CS | 217 | 174 | 242 | 254 | 33 | 195 | 180 | 241 | 232 | 30 |
| CS per minute | 8.2 | 6.6 | 9.1 | 9.6 | 1.2 | 7.4 | 6.8 | 9.1 | 8.8 | 1.1 |
| Gold | 11,484 | 10,418 | 12,873 | 11,889 | 7,291 | 8,969 | 9,237 | 9,610 | 9,543 | 5,479 |
| Gold share | 21.3% | 19.3% | 23.9% | 22% | 13.5% | 20.9% | 21.6% | 22.4% | 22.3% | 12.8% |
| Earned gold per minute | 301 | 261 | 354 | 317 | 143 | 206 | 216 | 231 | 228 | 74 |
| Damage to champions | 13,829 | 9,027 | 15,921 | 9,615 | 3,275 | 7,446 | 3,839 | 5,241 | 12,281 | 2,657 |
| Damage share | 26.8% | 17.5% | 30.8% | 18.6% | 6.3% | 23.7% | 12.2% | 16.7% | 39% | 8.4% |
| Damage per minute | 523 | 341 | 602 | 364 | 124 | 282 | 145 | 198 | 464 | 100 |
| Damage taken per minute | 443 | 672 | 360 | 270 | 315 | 772 | 844 | 418 | 297 | 343 |
| Vision score | 28 | 37 | 46 | 26 | 58 | 23 | 35 | 19 | 32 | 58 |
| Wards placed | 9 | 7 | 10 | 9 | 32 | 11 | 11 | 12 | 18 | 43 |
| Wards killed | 2 | 8 | 15 | 10 | 9 | 4 | 9 | 2 | 8 | 3 |
| Control wards | 4 | 5 | 6 | 3 | 8 | 7 | 10 | 4 | 4 | 16 |
| Gold spent | 9,575 | 8,215 | 12,000 | 9,344 | 6,300 | 8,794 | 8,649 | 9,259 | 9,379 | 5,090 |
| Own jungle monsters | 2 | 108 | 4 | 5 | 0 | 0 | 97 | 18 | 4 | 4 |
| Enemy jungle monsters | 0 | 16 | 8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8056-10873
Methodology →