LDL · Patch 11.13
PlayoffsJul 17, 2021, 09:33 AM · 30.5 min17Kills12
60.7kGold51.6k
36,829Damage46,246
Scouting line
bilibili Team Model closed it: +9.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
BTMxiaonabao
5/1/6
shanji
5/4/4
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—
—
—
—
—
lizheng
9/1/3
Hook
3/3/7
—
—
—
—
—
—
BTMchichichi
1/4/10
Bright
1/5/7
—
—
—
—
—
—
BTMhanbaowang
2/2/10
Eisley
2/2/4
—
—
—
—
—
—
BTMmingjiao
0/4/9
Fzz
1/3/7
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—
—
—
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Draft
bilibili Team Model
bilibili Team Model
Blue sideFirst pick
SettBTMxiaonabao
Viegolizheng
KarmaBTMchichichi
TwitchBTMhanbaowang
AlistarBTMmingjiao
Bans




Team Pinnacle
Red side
Camilleshanji
Xin ZhaoHook
GalioBright
Kai'SaEisley
NautilusFzz
Bans




bilibili Team Modelbilibili Team Model
Objectives
Team Pinnacle
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
- bilibili Team Model First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line bilibili Team Model leads; below, Team Pinnacle.
Biggest lead: bilibili Team Model +9,127, Team Pinnacle +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | bilibili Team Model +9,127 |
Blue side
bilibili Team Model
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| BTMxiaonabaoBTMxiaonabao | 5 / 1 / 6(11) | 248 8.1/m | |
| 9 / 1 / 3(12) | 244 8.0/m | ||
| BTMchichichiBTMchichichi | 1 / 4 / 10(2.75) | 156 5.1/m | |
| BTMhanbaowangBTMhanbaowang | 2 / 2 / 10(6) | 284 9.3/m | |
| BTMmingjiaoBTMmingjiao | 0 / 4 / 9(2.25) | 38 1.2/m |
Red side
Team Pinnacle
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/1/6 | 9/1/3 | 1/4/10 | 2/2/10 | 0/4/9 | 5/4/4 | 3/3/7 | 1/5/7 | 2/2/4 | 1/3/7 |
| Kill participation | 64.7% | 70.6% | 64.7% | 70.6% | 52.9% | 75% | 83.3% | 66.7% | 50% | 66.7% |
| CS | 248 | 244 | 156 | 284 | 38 | 264 | 211 | 168 | 309 | 32 |
| CS per minute | 8.1 | 8.0 | 5.1 | 9.3 | 1.2 | 8.6 | 6.9 | 5.5 | 10.1 | 1.0 |
| Gold | 13,938 | 14,825 | 10,146 | 13,710 | 8,117 | 12,596 | 11,808 | 8,311 | 12,215 | 6,679 |
| Gold share | 22.9% | 24.4% | 16.7% | 22.6% | 13.4% | 24.4% | 22.9% | 16.1% | 23.7% | 12.9% |
| Earned gold per minute | 325 | 354 | 201 | 318 | 134 | 281 | 255 | 141 | 269 | 87 |
| Damage to champions | 11,787 | 10,796 | 5,233 | 6,642 | 2,371 | 14,424 | 8,989 | 8,175 | 11,208 | 3,450 |
| Damage share | 32% | 29.3% | 14.2% | 18% | 6.4% | 31.2% | 19.4% | 17.7% | 24.2% | 7.5% |
| Damage per minute | 386 | 354 | 171 | 218 | 78 | 472 | 294 | 268 | 367 | 113 |
| Damage taken per minute | 670 | 612 | 358 | 292 | 498 | 556 | 658 | 377 | 331 | 165 |
| Vision score | 24 | 37 | 41 | 44 | 90 | 28 | 43 | 24 | 36 | 83 |
| Wards placed | 8 | 7 | 9 | 14 | 51 | 11 | 14 | 7 | 12 | 56 |
| Wards killed | 3 | 14 | 11 | 10 | 12 | 6 | 11 | 4 | 13 | 10 |
| Control wards | 4 | 7 | 6 | 3 | 17 | 5 | 13 | 2 | 3 | 21 |
| Gold spent | 11,540 | 13,674 | 8,510 | 11,675 | 7,975 | 12,460 | 11,214 | 8,180 | 11,989 | 6,250 |
| Own jungle monsters | 10 | 85 | 6 | 19 | 0 | 4 | 107 | 0 | 20 | 0 |
| Enemy jungle monsters | 0 | 21 | 2 | 4 | 0 | 4 | 24 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8074-10900
Methodology →