LDL · Patch 11.14 · Summer
Aug 03, 2021, 11:14 AM · 35.7 min15Kills9
63.3kGold53.3k
68,218Damage77,794
Scouting line
ThunderTalk Gaming Young closed it: +10.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
sun9
1/3/11
cc
5/6/2
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—
—
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—
xiaohuangren
3/2/8
Yanmo
1/5/5
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—
—
—
—
Keaiduo
4/2/7
haichao
1/0/5
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—
—
—
—
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bat
3/1/11
QingZhi
2/2/3
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—
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Patch
4/1/5
wind
0/2/3
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Draft
ThunderTalk Gaming Young
Blue sideFirst pick
Tahm Kenchsun9
Lee Sinxiaohuangren
RyzeKeaiduo
Sennabat
SettPatch
Bans




LGD Gaming Young Team
Red side
Camillecc
Xin ZhaoYanmo
LeBlanchaichao
LuxQingZhi
Morganawind
Bans




Objectives
LGD Gaming Young Team
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 4
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ThunderTalk Gaming Young leads; below, LGD Gaming Young Team.
Biggest lead: ThunderTalk Gaming Young +10,027, LGD Gaming Young Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | ThunderTalk Gaming Young +10,027 |
Blue side
ThunderTalk Gaming Young
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| sun9sun9 | 1 / 3 / 11(4) | 196 5.5/m | |
| xiaohuangrenxiaohuangren | 3 / 2 / 8(5.5) | 190 5.3/m | |
| 4 / 2 / 7(5.5) | 358 10.0/m | ||
| 3 / 1 / 11(14) | 67 1.9/m | ||
| 4 / 1 / 5(9) | 229 6.4/m |
Red side
LGD Gaming Young Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/11 | 3/2/8 | 4/2/7 | 3/1/11 | 4/1/5 | 5/6/2 | 1/5/5 | 1/0/5 | 2/2/3 | 0/2/3 |
| Kill participation | 80% | 73.3% | 73.3% | 93.3% | 60% | 77.8% | 66.7% | 66.7% | 55.6% | 33.3% |
| CS | 196 | 190 | 358 | 67 | 229 | 242 | 194 | 289 | 229 | 23 |
| CS per minute | 5.5 | 5.3 | 10.0 | 1.9 | 6.4 | 6.8 | 5.4 | 8.1 | 6.4 | 0.6 |
| Gold | 11,692 | 12,116 | 15,209 | 10,969 | 13,304 | 14,049 | 10,621 | 11,425 | 10,558 | 6,610 |
| Gold share | 18.5% | 19.1% | 24% | 17.3% | 21% | 26.4% | 19.9% | 21.5% | 19.8% | 12.4% |
| Earned gold per minute | 197 | 209 | 296 | 177 | 242 | 263 | 167 | 190 | 165 | 55 |
| Damage to champions | 11,804 | 13,823 | 13,254 | 17,118 | 12,219 | 22,455 | 11,289 | 19,299 | 16,978 | 7,773 |
| Damage share | 17.3% | 20.3% | 19.4% | 25.1% | 17.9% | 28.9% | 14.5% | 24.8% | 21.8% | 10% |
| Damage per minute | 330 | 387 | 371 | 479 | 342 | 629 | 316 | 540 | 475 | 218 |
| Damage taken per minute | 832 | 1,036 | 441 | 274 | 641 | 963 | 850 | 369 | 196 | 297 |
| Vision score | 31 | 49 | 33 | 86 | 26 | 35 | 66 | 46 | 40 | 98 |
| Wards placed | 16 | 23 | 14 | 36 | 18 | 7 | 22 | 11 | 17 | 48 |
| Wards killed | 2 | 8 | 4 | 14 | 3 | 9 | 12 | 10 | 4 | 11 |
| Control wards | 5 | 13 | 4 | 6 | 9 | 2 | 8 | 8 | 7 | 12 |
| Gold spent | 9,465 | 10,039 | 14,659 | 8,569 | 11,824 | 13,664 | 9,990 | 10,820 | 9,845 | 5,730 |
| Own jungle monsters | 2 | 99 | 14 | 8 | 4 | 7 | 107 | 6 | 1 | 0 |
| Enemy jungle monsters | 4 | 26 | 4 | 0 | 0 | 6 | 20 | 8 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8091-11063
Methodology →