LDL · Patch 11.14 · Summer
Aug 03, 2021, 12:24 PM · 39.1 min18Kills10
76.8kGold64.7k
85,125Damage83,777
Scouting line
WanZhen Esports Club won: +12.1k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Solokill
0/1/7
Alley
4/2/2
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—
—
—
—
—
yyy
5/2/6
Taiyi
1/5/6
—
—
—
—
—
—
XXX
3/5/5
0909
1/3/4
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—
—
—
—
—
Thesnake
9/1/5
Leave
4/4/5
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—
—
—
—
—
JKJK
1/1/13
Xiamu
0/4/6
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—
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Draft
WanZhen Esports Club
Blue sideFirst pick
GwenSolokill
Nidaleeyyy
RenektonXXX
ApheliosThesnake
ThreshJKJK
Bans




EDG Youth Team
Red side
SettAlley
VolibearTaiyi
Ryze0909
VarusLeave
NautilusXiamu
Bans




Objectives
EDG Youth Team
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 3
- Barons
- 0
- 9
- Towers
- 5
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line WanZhen Esports Club leads; below, EDG Youth Team.
Biggest lead: WanZhen Esports Club +12,142, EDG Youth Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | WanZhen Esports Club +12,142 |
Blue side
WanZhen Esports Club
VictoryRed side
EDG Youth Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/7 | 5/2/6 | 3/5/5 | 9/1/5 | 1/1/13 | 4/2/2 | 1/5/6 | 1/3/4 | 4/4/5 | 0/4/6 |
| Kill participation | 38.9% | 61.1% | 44.4% | 77.8% | 77.8% | 60% | 70% | 50% | 90% | 60% |
| CS | 316 | 252 | 246 | 470 | 45 | 312 | 181 | 377 | 331 | 42 |
| CS per minute | 8.1 | 6.4 | 6.3 | 12.0 | 1.2 | 8.0 | 4.6 | 9.6 | 8.5 | 1.1 |
| Gold | 15,340 | 15,298 | 13,978 | 21,978 | 10,205 | 15,877 | 11,121 | 15,477 | 14,505 | 7,677 |
| Gold share | 20% | 19.9% | 18.2% | 28.6% | 13.3% | 24.6% | 17.2% | 23.9% | 22.4% | 11.9% |
| Earned gold per minute | 263 | 262 | 228 | 433 | 132 | 277 | 155 | 266 | 242 | 67 |
| Damage to champions | 19,118 | 21,519 | 10,473 | 27,689 | 6,326 | 19,107 | 11,753 | 13,071 | 35,754 | 4,092 |
| Damage share | 22.5% | 25.3% | 12.3% | 32.5% | 7.4% | 22.8% | 14% | 15.6% | 42.7% | 4.9% |
| Damage per minute | 489 | 550 | 268 | 708 | 162 | 489 | 301 | 334 | 914 | 105 |
| Damage taken per minute | 578 | 789 | 939 | 402 | 527 | 910 | 938 | 444 | 324 | 269 |
| Vision score | 45 | 55 | 43 | 66 | 133 | 39 | 47 | 38 | 30 | 90 |
| Wards placed | 9 | 10 | 13 | 16 | 61 | 10 | 14 | 13 | 17 | 62 |
| Wards killed | 8 | 15 | 6 | 20 | 23 | 5 | 15 | 6 | 5 | 10 |
| Control wards | 5 | 9 | 10 | 4 | 20 | 5 | 11 | 4 | 5 | 13 |
| Gold spent | 13,934 | 15,174 | 12,920 | 19,419 | 9,270 | 15,364 | 10,964 | 15,269 | 13,884 | 7,424 |
| Own jungle monsters | 11 | 149 | 9 | 28 | 0 | 4 | 104 | 28 | 34 | 0 |
| Enemy jungle monsters | 10 | 27 | 0 | 4 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8092-11066
Methodology →