DCup · Patch 11.24
Dec 17, 2021, 04:21 AM · 26.6 min24Kills3
57.2kGold39.6k
66,828Damage41,727
Scouting line
ThunderTalk Gaming won: +17.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
New
4/2/8
BLIxiaonabao
1/6/2
—
—
—
—
—
—
Moyan
5/0/8
lizheng
1/6/2
—
—
—
—
—
—
Feikun
2/1/15
BLILYE
0/4/1
—
—
—
—
—
—
Puff
12/0/5
BLIhanbaowang
0/2/1
—
—
—
—
—
—
Southwind
1/0/21
BLImingjiao
1/6/1
—
—
—
—
—
—
Draft
ThunderTalk Gaming
Blue sideFirst pick
CamilleNew
Lee SinMoyan
GalioFeikun
CaitlynPuff
ThreshSouthwind
Bans




Bilibili Live
Bilibili Live
Red side
JaxBLIxiaonabao
Jarvan IVlizheng
RyzeBLILYE
ZiggsBLIhanbaowang
NautilusBLImingjiao
Bans




Objectives
Bilibili LiveBilibili Live
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ThunderTalk Gaming leads; below, Bilibili Live.
Biggest lead: ThunderTalk Gaming +17,581, Bilibili Live +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | ThunderTalk Gaming +17,581 |
Blue side
ThunderTalk Gaming
VictoryRed side
Bilibili Live
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| BLIxiaonabaoBLIxiaonabao | 1 / 6 / 2(0.5) | 235 8.8/m | |
| 1 / 6 / 2(0.5) | 119 4.5/m | ||
| BLILYEBLILYE | 0 / 4 / 1(0.25) | 211 7.9/m | |
| BLIhanbaowangBLIhanbaowang | 0 / 2 / 1(0.5) | 204 7.7/m | |
| BLImingjiaoBLImingjiao | 1 / 6 / 1(0.33) | 40 1.5/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/8 | 5/0/8 | 2/1/15 | 12/0/5 | 1/0/21 | 1/6/2 | 1/6/2 | 0/4/1 | 0/2/1 | 1/6/1 |
| Kill participation | 50% | 54.2% | 70.8% | 70.8% | 91.7% | 100% | 100% | 33.3% | 33.3% | 66.7% |
| CS | 216 | 161 | 205 | 260 | 34 | 235 | 119 | 211 | 204 | 40 |
| CS per minute | 8.1 | 6.1 | 7.7 | 9.8 | 1.3 | 8.8 | 4.5 | 7.9 | 7.7 | 1.5 |
| Gold | 11,329 | 10,562 | 11,114 | 15,391 | 8,754 | 10,404 | 7,075 | 8,368 | 8,136 | 5,586 |
| Gold share | 19.8% | 18.5% | 19.4% | 26.9% | 15.3% | 26.3% | 17.9% | 21.1% | 20.6% | 14.1% |
| Earned gold per minute | 293 | 264 | 285 | 446 | 196 | 258 | 133 | 182 | 173 | 77 |
| Damage to champions | 14,437 | 9,146 | 12,054 | 26,373 | 4,818 | 8,840 | 7,506 | 7,275 | 14,745 | 3,361 |
| Damage share | 21.6% | 13.7% | 18% | 39.5% | 7.2% | 21.2% | 18% | 17.4% | 35.3% | 8.1% |
| Damage per minute | 543 | 344 | 453 | 991 | 181 | 332 | 282 | 273 | 554 | 126 |
| Damage taken per minute | 678 | 979 | 352 | 298 | 344 | 846 | 891 | 534 | 272 | 583 |
| Vision score | 23 | 33 | 37 | 34 | 63 | 16 | 39 | 21 | 19 | 51 |
| Wards placed | 11 | 15 | 10 | 10 | 44 | 9 | 11 | 13 | 11 | 30 |
| Wards killed | 4 | 7 | 10 | 12 | 6 | 2 | 16 | 1 | 4 | 7 |
| Control wards | 4 | 8 | 3 | 6 | 14 | 3 | 9 | 6 | 5 | 9 |
| Gold spent | 9,089 | 9,339 | 10,215 | 12,670 | 7,395 | 9,475 | 6,316 | 8,145 | 7,851 | 5,495 |
| Own jungle monsters | 8 | 64 | 8 | 8 | 0 | 16 | 67 | 6 | 0 | 0 |
| Enemy jungle monsters | 2 | 41 | 5 | 1 | 0 | 0 | 16 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8326-8326_game_1
Methodology →