DCup · Patch 11.24
Dec 17, 2021, 12:13 PM · 39.6 min18Kills31
68.4kGold77.0k
85,625Damage97,623
Scouting line
Bilibili Live won: +8.6k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Decade
3/5/6
BLIxiaonabao
9/2/9
—
—
—
—
—
—
SofM
2/3/8
lizheng
7/2/5
—
—
—
—
—
—
Angel
3/5/5
BLILYE
8/2/10
—
—
—
—
—
—
huanfeng
10/7/2
BLIhanbaowang
6/3/12
—
—
—
—
—
—
ON
0/11/12
BLImingjiao
1/9/12
—
—
—
—
—
—
Draft
Weibo Gaming
Blue sideFirst pick
RenektonDecade
NidaleeSofM
GalioAngel
Dravenhuanfeng
NautilusON
Bans




Bilibili Live
Bilibili Live
Red side
SettBLIxiaonabao
Kaynlizheng
ZoeBLILYE
TwitchBLIhanbaowang
LeonaBLImingjiao
Bans




Objectives
Bilibili LiveBilibili Live
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 7
- Towers
- 7
- 0
- Plates
- 0
- 3
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Weibo Gaming leads; below, Bilibili Live.
Biggest lead: Weibo Gaming +0, Bilibili Live +8,620. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (40 min) | Bilibili Live +8,620 |
Blue side
Weibo Gaming
DefeatRed side
Bilibili Live
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| BLIxiaonabaoBLIxiaonabao | 9 / 2 / 9(9) | 331 8.4/m | |
| 7 / 2 / 5(6) | 287 7.2/m | ||
| BLILYEBLILYE | 8 / 2 / 10(9) | 284 7.2/m | |
| BLIhanbaowangBLIhanbaowang | 6 / 3 / 12(6) | 284 7.2/m | |
| BLImingjiaoBLImingjiao | 1 / 9 / 12(1.44) | 56 1.4/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/6 | 2/3/8 | 3/5/5 | 10/7/2 | 0/11/12 | 9/2/9 | 7/2/5 | 8/2/10 | 6/3/12 | 1/9/12 |
| Kill participation | 50% | 55.6% | 44.4% | 66.7% | 66.7% | 58.1% | 38.7% | 58.1% | 58.1% | 41.9% |
| CS | 300 | 276 | 193 | 338 | 41 | 331 | 287 | 284 | 284 | 56 |
| CS per minute | 7.6 | 7.0 | 4.9 | 8.5 | 1.0 | 8.4 | 7.2 | 7.2 | 7.2 | 1.4 |
| Gold | 15,135 | 14,035 | 10,750 | 19,330 | 9,103 | 19,934 | 16,137 | 15,548 | 16,026 | 9,328 |
| Gold share | 22.1% | 20.5% | 15.7% | 28.3% | 13.3% | 25.9% | 21% | 20.2% | 20.8% | 12.1% |
| Earned gold per minute | 253 | 225 | 142 | 359 | 100 | 374 | 278 | 263 | 275 | 106 |
| Damage to champions | 20,487 | 21,496 | 8,901 | 28,336 | 6,405 | 30,756 | 15,123 | 24,881 | 20,734 | 6,129 |
| Damage share | 23.9% | 25.1% | 10.4% | 33.1% | 7.5% | 31.5% | 15.5% | 25.5% | 21.2% | 6.3% |
| Damage per minute | 517 | 543 | 225 | 715 | 162 | 776 | 382 | 628 | 523 | 155 |
| Damage taken per minute | 1,081 | 700 | 462 | 683 | 741 | 875 | 937 | 313 | 502 | 569 |
| Vision score | 32 | 118 | 51 | 59 | 113 | 47 | 54 | 30 | 34 | 92 |
| Wards placed | 8 | 52 | 23 | 13 | 73 | 5 | 12 | 24 | 21 | 50 |
| Wards killed | 10 | 32 | 3 | 5 | 8 | 16 | 19 | 8 | 8 | 22 |
| Control wards | 2 | 9 | 11 | 3 | 27 | 2 | 8 | 9 | 8 | 14 |
| Gold spent | 14,934 | 13,774 | 10,185 | 18,044 | 8,664 | 17,869 | 14,889 | 14,495 | 15,349 | 8,530 |
| Own jungle monsters | 4 | 94 | 2 | 48 | 0 | 18 | 104 | 0 | 24 | 0 |
| Enemy jungle monsters | 10 | 56 | 0 | 1 | 0 | 0 | 35 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8335-8335_game_1
Methodology →