DCup · Patch 11.24
Dec 18, 2021, 07:17 AM · 36.5 min13Kills22
64.2kGold72.5k
64,552Damage77,198
Scouting line
Huya All Star won: +8.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
369
5/7/3
HYAXiaoChaoMeng
5/4/5
—
—
—
—
—
—
Xiao17
1/6/7
HYAMaJiaJia
9/2/9
—
—
—
—
—
—
Yagao
3/4/8
Awei
1/3/14
—
—
—
—
—
—
Lpc
4/3/5
yanxuan
5/0/8
—
—
—
—
—
—
MISSING
0/2/9
HYABoWu
2/4/11
—
—
—
—
—
—
Draft
JD Gaming
Blue sideFirst pick
Camille369
UdyrXiao17
Twisted FateYagao
ApheliosLpc
ThreshMISSING
Bans




Huya All Star
Huya All Star
Red side
MordekaiserHYAXiaoChaoMeng
GravesHYAMaJiaJia
LissandraAwei
Jhinyanxuan
LeonaHYABoWu
Bans




Objectives
Huya All StarHuya All Star
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 5
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
- Huya All Star First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, Huya All Star.
Biggest lead: JD Gaming +0, Huya All Star +8,286. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | Huya All Star +8,286 |
Blue side
JD Gaming
DefeatRed side
Huya All Star
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| HYAXiaoChaoMengHYAXiaoChaoMeng | 5 / 4 / 5(2.5) | 274 7.5/m | |
| HYAMaJiaJiaHYAMaJiaJia | 9 / 2 / 9(9) | 284 7.8/m | |
| 1 / 3 / 14(5) | 225 6.2/m | ||
| yanxuanyanxuan | 5 / 0 / 8(13) | 284 7.8/m | |
| HYABoWuHYABoWuFB | 2 / 4 / 11(3.25) | 37 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/7/3 | 1/6/7 | 3/4/8 | 4/3/5 | 0/2/9 | 5/4/5 | 9/2/9 | 1/3/14 | 5/0/8 | 2/4/11 |
| Kill participation | 61.5% | 61.5% | 84.6% | 69.2% | 69.2% | 45.5% | 81.8% | 68.2% | 59.1% | 59.1% |
| CS | 247 | 170 | 274 | 362 | 41 | 274 | 284 | 225 | 284 | 37 |
| CS per minute | 6.8 | 4.7 | 7.5 | 9.9 | 1.1 | 7.5 | 7.8 | 6.2 | 7.8 | 1.0 |
| Gold | 14,568 | 10,476 | 14,832 | 16,682 | 7,607 | 15,131 | 17,926 | 13,671 | 15,675 | 10,048 |
| Gold share | 22.7% | 16.3% | 23.1% | 26% | 11.9% | 20.9% | 24.7% | 18.9% | 21.6% | 13.9% |
| Earned gold per minute | 269 | 157 | 276 | 327 | 78 | 285 | 361 | 245 | 300 | 145 |
| Damage to champions | 13,828 | 4,799 | 15,853 | 24,091 | 5,981 | 18,908 | 22,953 | 15,049 | 14,009 | 6,279 |
| Damage share | 21.4% | 7.4% | 24.6% | 37.3% | 9.3% | 24.5% | 29.7% | 19.5% | 18.1% | 8.1% |
| Damage per minute | 379 | 131 | 434 | 660 | 164 | 518 | 629 | 412 | 384 | 172 |
| Damage taken per minute | 726 | 779 | 551 | 264 | 352 | 645 | 776 | 524 | 218 | 528 |
| Vision score | 30 | 71 | 39 | 28 | 103 | 21 | 47 | 37 | 32 | 81 |
| Wards placed | 11 | 14 | 4 | 13 | 62 | 8 | 10 | 11 | 14 | 56 |
| Wards killed | 5 | 13 | 10 | 8 | 6 | 3 | 12 | 7 | 8 | 5 |
| Control wards | 4 | 15 | 2 | 4 | 17 | 3 | 10 | 6 | 7 | 18 |
| Gold spent | 13,994 | 10,215 | 13,489 | 16,549 | 7,535 | 12,184 | 15,289 | 11,519 | 12,434 | 8,455 |
| Own jungle monsters | 3 | 109 | 2 | 28 | 0 | 16 | 116 | 12 | 19 | 0 |
| Enemy jungle monsters | 0 | 12 | 0 | 0 | 0 | 1 | 35 | 1 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8339-8339_game_1
Methodology →