DCup · Patch 11.24
Dec 20, 2021, 07:47 AM · 39.6 min13Kills17
67.1kGold75.4k
61,949Damage76,493
Scouting line
EQX won: +8.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Longqi
7/2/3
5K
6/1/6
—
—
—
—
—
—
Hook
4/4/7
Darwin
2/4/11
—
—
—
—
—
—
Bright
1/2/10
xHun
3/4/10
—
—
—
—
—
—
Eisley
1/4/4
TuT
5/2/6
—
—
—
—
—
—
Bafang
0/5/7
EQXJu1
1/2/13
—
—
—
—
—
—
Draft
Team Pinnacle
Blue sideFirst pick
FioraLongqi
ViegoHook
Twisted FateBright
JhinEisley
LeonaBafang
Bans




EQX
EQX
Red side
Graves5K
Xin ZhaoDarwin
SylasxHun
ApheliosTuT
ThreshEQXJu1
Bans




Objectives
EQXEQX
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 4
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Pinnacle leads; below, EQX.
Biggest lead: Team Pinnacle +0, EQX +8,286. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (40 min) | EQX +8,286 |
Blue side
Team Pinnacle
DefeatRed side
EQX
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/2/3 | 4/4/7 | 1/2/10 | 1/4/4 | 0/5/7 | 6/1/6 | 2/4/11 | 3/4/10 | 5/2/6 | 1/2/13 |
| Kill participation | 76.9% | 84.6% | 84.6% | 38.5% | 53.8% | 70.6% | 76.5% | 76.5% | 64.7% | 82.4% |
| CS | 294 | 207 | 267 | 355 | 39 | 393 | 157 | 272 | 412 | 28 |
| CS per minute | 7.4 | 5.2 | 6.8 | 9.0 | 1.0 | 9.9 | 4.0 | 6.9 | 10.4 | 0.7 |
| Gold | 16,466 | 13,773 | 13,922 | 14,978 | 8,004 | 18,937 | 12,670 | 14,967 | 19,259 | 9,596 |
| Gold share | 24.5% | 20.5% | 20.7% | 22.3% | 11.9% | 25.1% | 16.8% | 19.8% | 25.5% | 12.7% |
| Earned gold per minute | 287 | 219 | 223 | 249 | 73 | 349 | 191 | 249 | 358 | 113 |
| Damage to champions | 13,890 | 9,425 | 19,270 | 15,538 | 3,826 | 19,993 | 9,666 | 16,838 | 24,897 | 5,099 |
| Damage share | 22.4% | 15.2% | 31.1% | 25.1% | 6.2% | 26.1% | 12.6% | 22% | 32.5% | 6.7% |
| Damage per minute | 351 | 238 | 487 | 393 | 97 | 506 | 244 | 426 | 630 | 129 |
| Damage taken per minute | 729 | 818 | 417 | 408 | 456 | 427 | 815 | 624 | 252 | 294 |
| Vision score | 30 | 75 | 33 | 35 | 104 | 40 | 50 | 43 | 71 | 93 |
| Wards placed | 5 | 11 | 11 | 15 | 69 | 9 | 15 | 21 | 20 | 66 |
| Wards killed | 8 | 25 | 6 | 9 | 14 | 9 | 11 | 5 | 23 | 3 |
| Control wards | 2 | 12 | 3 | 5 | 21 | 5 | 14 | 9 | 7 | 23 |
| Gold spent | 16,144 | 13,739 | 13,404 | 14,064 | 7,475 | 16,810 | 11,564 | 13,714 | 17,633 | 8,489 |
| Own jungle monsters | 7 | 118 | 11 | 22 | 0 | 33 | 84 | 19 | 44 | 0 |
| Enemy jungle monsters | 4 | 2 | 4 | 0 | 0 | 12 | 10 | 0 | 18 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8359-8359_game_1
Methodology →