LSPL · Summer
May 23, 2016, 09:29 AM · 38.6 min13Kills8
70.9kGold63.3k
75,714Damage73,994
Scouting line
IN Gaming won: +7.6k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
hashiqi
6/1/5
Akira
1/4/4
—
—
—
—
—
—
Tianzai
1/5/6
Nova
3/2/4
—
—
—
—
—
—
FireRain
2/0/10
Awei
2/2/5
—
—
—
—
—
—
Vas1lii
4/1/9
QiuQiu
2/2/4
—
—
—
—
—
—
Xfq
0/1/13
Gaeng
0/3/6
—
—
—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
hashiqi
Ekko · 6/1/5
140
Better in 14 x 0 of 14
Akira
Maokai · 1/4/4![]()
- 6
- Kills
- 1
- 1
- Deaths
- 4
- 5
- Assists
- 4
- 11.0
- KDA
- 1.3
- 85%
- Kill participation
- 63%
- 283
- CS
- 232
- 7.3
- CS per minute
- 6.0
- 15,368
- Gold
- 12,119
- 22%
- Gold share
- 19%
- 17,575
- Damage to champions
- 10,145
- 456
- Damage per minute
- 263
- 23%
- Damage share
- 14%
- 647
- Damage taken per minute
- 749
- 16
- Wards placed
- 15
- 9
- Wards killed
- 7
Draft
IN Gaming
Blue side
Ekkohashiqi
Rek'SaiTianzai
LuluFireRain
CaitlynVas1lii
JannaXfq
Bans


2144 Gaming
Red side
MaokaiAkira
GravesNova
AzirAwei
SivirQiuQiu
BraumGaeng
Bans


Objectives
2144 Gaming
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 4
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line IN Gaming leads; below, 2144 Gaming.
Biggest lead: IN Gaming +7,595, 2144 Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | IN Gaming +7,595 |
Blue side
IN Gaming
VictoryRed side
2144 Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/1/5 | 1/5/6 | 2/0/10 | 4/1/9 | 0/1/13 | 1/4/4 | 3/2/4 | 2/2/5 | 2/2/4 | 0/3/6 |
| Kill participation | 84.6% | 53.8% | 92.3% | 100% | 100% | 62.5% | 87.5% | 87.5% | 75% | 75% |
| CS | 283 | 161 | 372 | 367 | 17 | 232 | 165 | 338 | 356 | 51 |
| CS per minute | 7.3 | 4.2 | 9.6 | 9.5 | 0.4 | 6.0 | 4.3 | 8.8 | 9.2 | 1.3 |
| Gold | 15,368 | 12,991 | 16,061 | 16,883 | 9,619 | 12,119 | 12,854 | 14,026 | 15,234 | 9,094 |
| Gold share | 21.7% | 18.3% | 22.6% | 23.8% | 13.6% | 19.1% | 20.3% | 22.1% | 24.1% | 14.4% |
| Earned gold per minute | 277 | 215 | 295 | 316 | 128 | 192 | 212 | 242 | 273 | 114 |
| Damage to champions | 17,575 | 5,767 | 14,458 | 36,421 | 1,493 | 10,145 | 14,830 | 26,580 | 19,808 | 2,631 |
| Damage share | 23.2% | 7.6% | 19.1% | 48.1% | 2% | 13.7% | 20% | 35.9% | 26.8% | 3.6% |
| Damage per minute | 456 | 150 | 375 | 945 | 39 | 263 | 385 | 689 | 514 | 68 |
| Damage taken per minute | 647 | 1,093 | 327 | 490 | 227 | 749 | 597 | 429 | 348 | 424 |
| Wards placed | 16 | 31 | 20 | 9 | 56 | 15 | 10 | 21 | 13 | 71 |
| Wards killed | 9 | 20 | 13 | 4 | 15 | 7 | 27 | 8 | 5 | 18 |
| Control wards | 1 | 6 | 5 | 1 | 10 | 5 | 4 | 6 | 1 | 25 |
| Own jungle monsters | 4 | 105 | 17 | 26 | 0 | 7 | 96 | 33 | 33 | 0 |
| Enemy jungle monsters | 4 | 19 | 8 | 2 | 0 | 1 | 13 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 845-810
Methodology →