LDL · Patch 12.11 · Summer
Jun 24, 2022, 01:05 PM · 33 minScouting line
LGD Gaming Young Team closed it: +16.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Wen
1/4/0
R1kka
2/1/12
rose
0/5/1
Youxin
3/0/12
Xzz
1/6/0
xqw
9/0/8
xiaoyueji
0/4/0
RanL
7/0/10
Baiyu
0/4/1
XLC
2/1/15
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Wen
Gangplank · 1/4/0
78
Better in 7 x 8 of 15
R1kka
Gnar · 2/1/12![]()
- 1
- Kills
- 2
- 4
- Deaths
- 1
- 0
- Assists
- 12
- 0.3
- KDA
- 14.0
- 50%
- Kill participation
- 61%
- 320
- CS
- 287
- 9.7
- CS per minute
- 8.7
- 13,964
- Gold
- 14,812
- 27%
- Gold share
- 22%
- 24,734
- Damage to champions
- 18,810
- 750
- Damage per minute
- 570
- 35%
- Damage share
- 25%
- 789
- Damage taken per minute
- 912
- 30
- Vision score
- 36
- 15
- Wards placed
- 14
- 5
- Wards killed
- 12
Draft
Invictus Gaming Young
Blue sideFirst pick
GangplankWen
Viegorose
AhriXzz
Apheliosxiaoyueji
NautilusBaiyu
LGD Gaming Young Team
Red side
GnarR1kka
Lee SinYouxin
Sylasxqw
ZeriRanL
AlistarXLC
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming Young leads; below, LGD Gaming Young Team.
Biggest lead: Invictus Gaming Young +0, LGD Gaming Young Team +15,959. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | LGD Gaming Young Team +15,959 |
Blue side
Invictus Gaming Young
DefeatRed side
LGD Gaming Young Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/0 | 0/5/1 | 1/6/0 | 0/4/0 | 0/4/1 | 2/1/12 | 3/0/12 | 9/0/8 | 7/0/10 | 2/1/15 |
| Kill participation | 50% | 50% | 50% | 0% | 50% | 60.9% | 65.2% | 73.9% | 73.9% | 73.9% |
| CS | 320 | 174 | 250 | 305 | 33 | 287 | 176 | 288 | 362 | 39 |
| CS per minute | 9.7 | 5.3 | 7.6 | 9.2 | 1.0 | 8.7 | 5.3 | 8.7 | 11.0 | 1.2 |
| Gold | 13,964 | 9,169 | 10,730 | 12,381 | 6,427 | 14,812 | 11,867 | 15,691 | 17,377 | 8,883 |
| Gold share | 26.5% | 17.4% | 20.4% | 23.5% | 12.2% | 21.6% | 17.3% | 22.9% | 25.3% | 12.9% |
| Earned gold per minute | 292 | 147 | 194 | 244 | 64 | 318 | 229 | 345 | 396 | 138 |
| Damage to champions | 24,734 | 6,572 | 16,290 | 19,944 | 2,536 | 18,810 | 6,417 | 25,858 | 19,561 | 4,706 |
| Damage share | 35.3% | 9.4% | 23.2% | 28.5% | 3.6% | 25% | 8.5% | 34.3% | 26% | 6.2% |
| Damage per minute | 750 | 199 | 494 | 604 | 77 | 570 | 194 | 784 | 593 | 143 |
| Damage taken per minute | 789 | 939 | 637 | 354 | 302 | 912 | 800 | 886 | 287 | 501 |
| Vision score | 30 | 52 | 44 | 83 | 66 | 36 | 47 | 29 | 36 | 85 |
| Wards placed | 15 | 10 | 20 | 35 | 49 | 14 | 17 | 5 | 13 | 60 |
| Wards killed | 5 | 17 | 7 | 20 | 6 | 12 | 8 | 10 | 12 | 16 |
| Control wards | 7 | 9 | 5 | 8 | 16 | 8 | 10 | 1 | 5 | 19 |
| Gold spent | 13,158 | 8,765 | 10,310 | 12,145 | 6,040 | 12,413 | 9,765 | 13,364 | 14,874 | 7,465 |
| Own jungle monsters | 3 | 88 | 12 | 13 | 0 | 9 | 97 | 5 | 30 | 0 |
| Enemy jungle monsters | 0 | 5 | 0 | 0 | 0 | 9 | 10 | 8 | 11 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9024-9024_game_1
Methodology →