LDL · Patch 12.11 · Summer
Jun 21, 2022, 07:26 AM · 36.6 minScouting line
Oh My God Academy won: +8.5k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Munian
3/1/14
Wen
1/5/4
Mori
3/2/12
rose
1/6/7
Realm
3/2/16
Xzz
4/3/4
2y1
13/2/3
xiaoyueji
2/4/6
S1aytrue
0/3/16
Wunai3
2/4/6
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Munian
Sejuani · 3/1/14
114
Better in 11 x 4 of 15
Wen
Fiora · 1/5/4![]()
- 3
- Kills
- 1
- 1
- Deaths
- 5
- 14
- Assists
- 4
- 17.0
- KDA
- 1.0
- 77%
- Kill participation
- 50%
- 319
- CS
- 301
- 8.7
- CS per minute
- 8.2
- 14,938
- Gold
- 14,513
- 21%
- Gold share
- 23%
- 26,096
- Damage to champions
- 26,049
- 713
- Damage per minute
- 712
- 29%
- Damage share
- 32%
- 948
- Damage taken per minute
- 1,134
- 32
- Vision score
- 38
- 20
- Wards placed
- 16
- 2
- Wards killed
- 7
Draft
Oh My God Academy
Blue sideFirst pick
SejuaniMunian
WukongMori
LissandraRealm
Draven2y1
NautilusS1aytrue
Invictus Gaming Young
Red side
FioraWen
Viegorose
VexXzz
Zerixiaoyueji
Renata GlascWunai3
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 9
- Towers
- 4
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, Invictus Gaming Young.
Biggest lead: Oh My God Academy +8,511, Invictus Gaming Young +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | Oh My God Academy +8,511 |
Blue side
Oh My God Academy
VictoryRed side
Invictus Gaming Young
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/14 | 3/2/12 | 3/2/16 | 13/2/3 | 0/3/16 | 1/5/4 | 1/6/7 | 4/3/4 | 2/4/6 | 2/4/6 |
| Kill participation | 77.3% | 68.2% | 86.4% | 72.7% | 72.7% | 50% | 80% | 80% | 80% | 80% |
| CS | 319 | 192 | 318 | 345 | 37 | 301 | 205 | 324 | 346 | 19 |
| CS per minute | 8.7 | 5.2 | 8.7 | 9.4 | 1.0 | 8.2 | 5.6 | 8.9 | 9.5 | 0.5 |
| Gold | 14,938 | 12,570 | 14,461 | 22,340 | 8,533 | 14,513 | 11,471 | 14,592 | 14,865 | 8,890 |
| Gold share | 20.5% | 17.3% | 19.9% | 30.7% | 11.7% | 22.6% | 17.8% | 22.7% | 23.1% | 13.8% |
| Earned gold per minute | 278 | 214 | 265 | 480 | 103 | 267 | 183 | 269 | 276 | 113 |
| Damage to champions | 26,096 | 10,775 | 20,060 | 26,630 | 6,076 | 26,049 | 6,773 | 21,749 | 22,851 | 4,340 |
| Damage share | 29.1% | 12% | 22.4% | 29.7% | 6.8% | 31.9% | 8.3% | 26.6% | 27.9% | 5.3% |
| Damage per minute | 713 | 294 | 548 | 728 | 166 | 712 | 185 | 594 | 624 | 119 |
| Damage taken per minute | 948 | 894 | 463 | 430 | 415 | 1,134 | 987 | 459 | 459 | 389 |
| Vision score | 32 | 74 | 45 | 50 | 96 | 38 | 50 | 28 | 71 | 64 |
| Wards placed | 20 | 11 | 22 | 22 | 64 | 16 | 13 | 8 | 15 | 45 |
| Wards killed | 2 | 22 | 6 | 10 | 10 | 7 | 14 | 12 | 24 | 5 |
| Control wards | 6 | 11 | 3 | 3 | 19 | 7 | 14 | 5 | 7 | 15 |
| Gold spent | 13,855 | 10,664 | 13,974 | 19,184 | 7,099 | 12,459 | 10,929 | 14,340 | 14,324 | 8,455 |
| Own jungle monsters | 22 | 92 | 2 | 44 | 0 | 0 | 128 | 20 | 25 | 0 |
| Enemy jungle monsters | 7 | 7 | 0 | 1 | 0 | 2 | 11 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9034-9034_game_1
Methodology →