LDL · Patch 12.11 · Summer
Jun 23, 2022, 08:23 AM · 35.8 minScouting line
Bilibili Gaming Junior closed it: +7.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Myths
1/3/3
Wen
5/2/0
can
3/0/8
rose
0/3/3
Wuming
2/1/4
Xzz
0/2/0
Rise
4/0/5
xiaoyueji
0/0/1
Jwei
1/1/9
Baiyu
0/4/1
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Myths
Gwen · 1/3/3
311
Better in 3 x 11 of 15
Wen
Fiora · 5/2/0![]()
- 1
- Kills
- 5
- 3
- Deaths
- 2
- 3
- Assists
- 0
- 1.3
- KDA
- 2.5
- 36%
- Kill participation
- 100%
- 313
- CS
- 345
- 8.7
- CS per minute
- 9.6
- 13,102
- Gold
- 14,859
- 20%
- Gold share
- 25%
- 17,288
- Damage to champions
- 17,297
- 482.7
- Damage per minute
- 482.9
- 25%
- Damage share
- 27%
- 771
- Damage taken per minute
- 763
- 32
- Vision score
- 32
- 13
- Wards placed
- 10
- 8
- Wards killed
- 6
Draft
Bilibili Gaming Junior
Blue sideFirst pick
GwenMyths
Gravescan
TaliyahWuming
JinxRise
AlistarJwei
Invictus Gaming Young
Red side
FioraWen
Nidaleerose
RenektonXzz
Zerixiaoyueji
RakanBaiyu
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming Junior leads; below, Invictus Gaming Young.
Biggest lead: Bilibili Gaming Junior +7,047, Invictus Gaming Young +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Bilibili Gaming Junior +7,047 |
Blue side
Bilibili Gaming Junior
VictoryRed side
Invictus Gaming Young
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/3 | 3/0/8 | 2/1/4 | 4/0/5 | 1/1/9 | 5/2/0 | 0/3/3 | 0/2/0 | 0/0/1 | 0/4/1 |
| Kill participation | 36.4% | 100% | 54.5% | 81.8% | 90.9% | 100% | 60% | 0% | 20% | 20% |
| CS | 313 | 266 | 291 | 404 | 32 | 345 | 227 | 291 | 386 | 32 |
| CS per minute | 8.7 | 7.4 | 8.1 | 11.3 | 0.9 | 9.6 | 6.3 | 8.1 | 10.8 | 0.9 |
| Gold | 13,102 | 13,895 | 13,122 | 18,334 | 8,443 | 14,859 | 11,360 | 12,261 | 14,609 | 6,760 |
| Gold share | 19.6% | 20.8% | 19.6% | 27.4% | 12.6% | 24.8% | 19% | 20.5% | 24.4% | 11.3% |
| Earned gold per minute | 236 | 258 | 236 | 382 | 106 | 285 | 187 | 212 | 278 | 59 |
| Damage to champions | 17,288 | 13,500 | 15,631 | 19,086 | 3,641 | 17,297 | 15,606 | 3,032 | 26,880 | 2,272 |
| Damage share | 25% | 19.5% | 22.6% | 27.6% | 5.3% | 26.6% | 24% | 4.7% | 41.3% | 3.5% |
| Damage per minute | 483 | 377 | 436 | 533 | 102 | 483 | 436 | 85 | 750 | 63 |
| Damage taken per minute | 771 | 690 | 275 | 263 | 563 | 763 | 782 | 552 | 397 | 370 |
| Vision score | 32 | 68 | 21 | 42 | 96 | 32 | 52 | 36 | 78 | 103 |
| Wards placed | 13 | 11 | 9 | 15 | 76 | 10 | 21 | 7 | 39 | 66 |
| Wards killed | 8 | 26 | 6 | 26 | 7 | 6 | 7 | 12 | 25 | 9 |
| Control wards | 2 | 9 | 5 | 7 | 24 | 6 | 9 | 3 | 10 | 20 |
| Gold spent | 11,874 | 12,765 | 12,044 | 15,494 | 8,215 | 14,660 | 11,159 | 11,955 | 14,269 | 6,660 |
| Own jungle monsters | 11 | 132 | 16 | 20 | 0 | 8 | 158 | 2 | 34 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9041-9041_game_1
Methodology →