LDL · Patch 12.11 · Summer
Jun 27, 2022, 08:24 AM · 28.2 min18Kills13
59.2kGold47.9k
68,172Damage58,307
Scouting line
TEAM ORANGE closed it: +11.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
lcberg
2/2/9
Jotaro
1/3/3
—
—
—
—
—
—
V30
8/2/9
Aix
7/4/4
—
—
—
—
—
—
XXX
1/3/12
huanhuan
0/4/7
—
—
—
—
—
—
wynn
6/0/8
Asura
4/3/8
—
—
—
—
—
—
Yuen
1/6/12
yyc
1/4/10
—
—
—
—
—
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Draft
TEAM ORANGE
Blue sideFirst pick
Gnarlcberg
Lee SinV30
GalioXXX
Kalistawynn
NautilusYuen
Bans



Qing Jiu E-sport Club
Red side
OrnnJotaro
ViegoAix
Azirhuanhuan
EzrealAsura
Braumyyc
Bans




Objectives
Qing Jiu E-sport Club
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 3
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line TEAM ORANGE leads; below, Qing Jiu E-sport Club.
Biggest lead: TEAM ORANGE +11,334, Qing Jiu E-sport Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | TEAM ORANGE +11,334 |
Blue side
TEAM ORANGE
VictoryRed side
Qing Jiu E-sport Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/9 | 8/2/9 | 1/3/12 | 6/0/8 | 1/6/12 | 1/3/3 | 7/4/4 | 0/4/7 | 4/3/8 | 1/4/10 |
| Kill participation | 61.1% | 94.4% | 72.2% | 77.8% | 72.2% | 30.8% | 84.6% | 53.8% | 92.3% | 84.6% |
| CS | 266 | 174 | 214 | 310 | 30 | 203 | 143 | 248 | 252 | 38 |
| CS per minute | 9.4 | 6.2 | 7.6 | 11.0 | 1.1 | 7.2 | 5.1 | 8.8 | 8.9 | 1.3 |
| Gold | 13,783 | 12,193 | 10,924 | 15,141 | 7,153 | 8,998 | 10,396 | 9,955 | 12,190 | 6,321 |
| Gold share | 23.3% | 20.6% | 18.5% | 25.6% | 12.1% | 18.8% | 21.7% | 20.8% | 25.5% | 13.2% |
| Earned gold per minute | 357 | 300 | 255 | 405 | 121 | 187 | 236 | 221 | 300 | 92 |
| Damage to champions | 18,722 | 13,779 | 10,611 | 19,546 | 5,514 | 9,473 | 12,611 | 9,337 | 22,434 | 4,452 |
| Damage share | 27.5% | 20.2% | 15.6% | 28.7% | 8.1% | 16.2% | 21.6% | 16% | 38.5% | 7.6% |
| Damage per minute | 664 | 489 | 376 | 693 | 196 | 336 | 447 | 331 | 796 | 158 |
| Damage taken per minute | 635 | 916 | 509 | 572 | 460 | 800 | 903 | 490 | 553 | 446 |
| Vision score | 26 | 35 | 26 | 56 | 73 | 21 | 21 | 28 | 29 | 78 |
| Wards placed | 6 | 11 | 8 | 9 | 37 | 13 | 9 | 11 | 12 | 38 |
| Wards killed | 7 | 7 | 2 | 16 | 7 | 2 | 4 | 6 | 2 | 10 |
| Control wards | 1 | 4 | 6 | 2 | 12 | 7 | 7 | 3 | 3 | 10 |
| Gold spent | 11,368 | 10,740 | 8,930 | 12,094 | 6,235 | 8,165 | 9,940 | 9,575 | 11,257 | 5,950 |
| Own jungle monsters | 1 | 92 | 4 | 21 | 0 | 5 | 87 | 13 | 21 | 0 |
| Enemy jungle monsters | 0 | 14 | 0 | 8 | 0 | 0 | 8 | 0 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9065-9065_game_1
Methodology →