LDL · Patch 12.11 · Summer
Jun 30, 2022, 09:25 AM · 36.6 min18Kills14
67.0kGold65.8k
84,405Damage66,813
Scouting line
Qing Jiu E-sport Club won: +1.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Jotaro
3/3/11
999
1/3/8
—
—
—
—
—
—
Aix
3/4/9
xlx
4/2/6
—
—
—
—
—
—
huanhuan
5/2/13
yiyi
4/3/7
—
—
—
—
—
—
Asura
7/2/9
lyy
4/4/7
—
—
—
—
—
—
yyc
0/3/13
eqq
1/6/9
—
—
—
—
—
—
Draft
Qing Jiu E-sport Club
Blue sideFirst pick
RumbleJotaro
TrundleAix
Taliyahhuanhuan
ZeriAsura
Alistaryyc
Bans




TWELVE
Red side
Gragas999
Viegoxlx
Sylasyiyi
Jinxlyy
Nautiluseqq
Bans




Objectives
TWELVE
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 6
- Towers
- 6
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Qing Jiu E-sport Club leads; below, TWELVE.
Biggest lead: Qing Jiu E-sport Club +1,254, TWELVE +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | Qing Jiu E-sport Club +1,254 |
Blue side
Qing Jiu E-sport Club
VictoryRed side
TWELVE
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/11 | 3/4/9 | 5/2/13 | 7/2/9 | 0/3/13 | 1/3/8 | 4/2/6 | 4/3/7 | 4/4/7 | 1/6/9 |
| Kill participation | 77.8% | 66.7% | 100% | 88.9% | 72.2% | 64.3% | 71.4% | 78.6% | 78.6% | 71.4% |
| CS | 245 | 156 | 284 | 393 | 29 | 236 | 239 | 274 | 375 | 33 |
| CS per minute | 6.7 | 4.3 | 7.8 | 10.7 | 0.8 | 6.5 | 6.5 | 7.5 | 10.3 | 0.9 |
| Gold | 13,591 | 11,715 | 15,472 | 18,614 | 7,647 | 12,170 | 13,768 | 14,272 | 17,331 | 8,244 |
| Gold share | 20.3% | 17.5% | 23.1% | 27.8% | 11.4% | 18.5% | 20.9% | 21.7% | 26.3% | 12.5% |
| Earned gold per minute | 242 | 190 | 293 | 379 | 79 | 203 | 246 | 260 | 344 | 95 |
| Damage to champions | 23,046 | 8,468 | 25,859 | 25,165 | 1,867 | 10,424 | 12,813 | 17,257 | 21,944 | 4,375 |
| Damage share | 27.3% | 10% | 30.6% | 29.8% | 2.2% | 15.6% | 19.2% | 25.8% | 32.8% | 6.5% |
| Damage per minute | 630 | 231 | 707 | 688 | 51 | 285 | 350 | 472 | 600 | 120 |
| Damage taken per minute | 411 | 931 | 351 | 368 | 465 | 690 | 787 | 702 | 516 | 450 |
| Vision score | 31 | 68 | 26 | 66 | 89 | 36 | 52 | 43 | 70 | 117 |
| Wards placed | 20 | 19 | 9 | 13 | 65 | 9 | 6 | 6 | 11 | 91 |
| Wards killed | 3 | 16 | 5 | 20 | 8 | 8 | 18 | 12 | 26 | 12 |
| Control wards | 7 | 16 | 5 | 3 | 17 | 4 | 5 | 3 | 3 | 20 |
| Gold spent | 11,314 | 11,389 | 13,919 | 15,354 | 6,425 | 10,879 | 13,414 | 14,134 | 16,334 | 7,299 |
| Own jungle monsters | 21 | 76 | 20 | 28 | 0 | 9 | 130 | 8 | 29 | 0 |
| Enemy jungle monsters | 0 | 8 | 4 | 4 | 0 | 0 | 20 | 20 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9078-9078_game_1
Methodology →