LSPL · Summer
Jun 15, 2016, 07:22 AM · 48.2 min10Kills15
93.7kGold81.5k
81,657Damage119,865
Scouting line
Revenger won: +12.2k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
AK
2/4/5
Nzszzxs1
4/3/8
—
—
—
—
—
—
many
2/3/4
AMEL
3/3/7
—
—
—
—
—
—
cyeol
1/1/7
Naehyun
5/2/6
—
—
—
—
—
—
DeuL
5/3/2
kkk1
3/1/4
—
—
—
—
—
—
Starlight
0/4/6
Soul
0/1/10
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
AK
Trundle · 2/4/5
68
Better in 6 x 8 of 14
Nzszzxs1
Ekko · 4/3/8![]()
- 2
- Kills
- 4
- 4
- Deaths
- 3
- 5
- Assists
- 8
- 1.8
- KDA
- 4.0
- 70%
- Kill participation
- 80%
- 480
- CS
- 417
- 10.0
- CS per minute
- 8.7
- 22,508
- Gold
- 18,605
- 24%
- Gold share
- 23%
- 24,552
- Damage to champions
- 37,009
- 510
- Damage per minute
- 768
- 30%
- Damage share
- 31%
- 1,392
- Damage taken per minute
- 820
- 31
- Wards placed
- 17
- 16
- Wards killed
- 6
Draft
Revenger
Blue side
TrundleAK
Elisemany
Ryzecyeol
LucianDeuL
BraumStarlight
Bans


Team KungFu
Red side
EkkoNzszzxs1
Rek'SaiAMEL
KarmaNaehyun
Jhinkkk1
NamiSoul
Bans


Objectives
Team KungFu
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 1
- 11
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Revenger leads; below, Team KungFu.
Biggest lead: Revenger +12,196, Team KungFu +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (48 min) | Revenger +12,196 |
Blue side
Revenger
VictoryRed side
Team KungFu
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/5 | 2/3/4 | 1/1/7 | 5/3/2 | 0/4/6 | 4/3/8 | 3/3/7 | 5/2/6 | 3/1/4 | 0/1/10 |
| Kill participation | 70% | 60% | 80% | 70% | 60% | 80% | 66.7% | 73.3% | 46.7% | 66.7% |
| CS | 480 | 175 | 440 | 419 | 77 | 417 | 220 | 396 | 391 | 27 |
| CS per minute | 10.0 | 3.6 | 9.1 | 8.7 | 1.6 | 8.7 | 4.6 | 8.2 | 8.1 | 0.6 |
| Gold | 22,508 | 16,372 | 20,202 | 20,885 | 13,767 | 18,605 | 16,234 | 17,660 | 17,786 | 11,253 |
| Gold share | 24% | 17.5% | 21.6% | 22.3% | 14.7% | 22.8% | 19.9% | 21.7% | 21.8% | 13.8% |
| Earned gold per minute | 347 | 219 | 299 | 313 | 165 | 266 | 217 | 246 | 249 | 113 |
| Damage to champions | 24,552 | 12,207 | 20,195 | 18,756 | 5,947 | 37,009 | 18,146 | 26,450 | 32,367 | 5,893 |
| Damage share | 30.1% | 14.9% | 24.7% | 23% | 7.3% | 30.9% | 15.1% | 22.1% | 27% | 4.9% |
| Damage per minute | 510 | 253 | 419 | 389 | 123 | 768 | 377 | 549 | 672 | 122 |
| Damage taken per minute | 1,392 | 669 | 409 | 437 | 547 | 820 | 1,229 | 224 | 259 | 210 |
| Wards placed | 31 | 10 | 30 | 23 | 66 | 17 | 50 | 28 | 14 | 62 |
| Wards killed | 16 | 28 | 11 | 7 | 15 | 6 | 21 | 2 | 5 | 16 |
| Control wards | 7 | 5 | 5 | 1 | 13 | 2 | 4 | 4 | 3 | 9 |
| Own jungle monsters | 16 | 99 | 35 | 27 | 0 | 6 | 104 | 23 | 20 | 3 |
| Enemy jungle monsters | 17 | 22 | 8 | 1 | 0 | 2 | 24 | 3 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 910-917
Methodology →