LDL · Patch 12.11 · Summer
Jul 04, 2022, 11:30 AM · 23.2 min8Kills20
40.8kGold48.9k
47,555Damage58,631
Scouting line
Invictus Gaming Young won: +8.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
999
0/3/1
Wen
5/2/0
—
—
—
—
—
—
xlx
6/5/2
Liweier
4/2/6
—
—
—
—
—
—
yiyi
2/5/2
Xzz
5/2/8
—
—
—
—
—
—
lyy
0/1/2
xiaoyueji
5/0/6
—
—
—
—
—
—
eqq
0/6/3
Wunai3
1/2/9
—
—
—
—
—
—
Draft
TWELVE
Blue sideFirst pick
Gnar999
Lee Sinxlx
Vexyiyi
Zerilyy
Rakaneqq
Bans




Invictus Gaming Young
Red side
VladimirWen
ViegoLiweier
RumbleXzz
Dravenxiaoyueji
NautilusWunai3
Bans




Objectives
Invictus Gaming Young
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 3
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line TWELVE leads; below, Invictus Gaming Young.
Biggest lead: TWELVE +0, Invictus Gaming Young +8,104. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (23 min) | Invictus Gaming Young +8,104 |
Blue side
TWELVE
DefeatRed side
Invictus Gaming Young
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/1 | 6/5/2 | 2/5/2 | 0/1/2 | 0/6/3 | 5/2/0 | 4/2/6 | 5/2/8 | 5/0/6 | 1/2/9 |
| Kill participation | 12.5% | 100% | 50% | 25% | 37.5% | 25% | 50% | 65% | 55% | 50% |
| CS | 204 | 135 | 172 | 224 | 30 | 222 | 144 | 162 | 261 | 32 |
| CS per minute | 8.8 | 5.8 | 7.4 | 9.6 | 1.3 | 9.6 | 6.2 | 7.0 | 11.2 | 1.4 |
| Gold | 8,119 | 9,851 | 8,789 | 8,966 | 5,075 | 10,099 | 8,922 | 9,329 | 14,457 | 6,097 |
| Gold share | 19.9% | 24.1% | 21.5% | 22% | 12.4% | 20.7% | 18.2% | 19.1% | 29.6% | 12.5% |
| Earned gold per minute | 215 | 290 | 244 | 252 | 84 | 301 | 250 | 268 | 488 | 128 |
| Damage to champions | 10,646 | 11,340 | 11,689 | 10,371 | 3,509 | 18,076 | 5,182 | 13,949 | 17,916 | 3,508 |
| Damage share | 22.4% | 23.8% | 24.6% | 21.8% | 7.4% | 30.8% | 8.8% | 23.8% | 30.6% | 6% |
| Damage per minute | 459 | 488 | 503 | 447 | 151 | 779 | 223 | 601 | 772 | 151 |
| Damage taken per minute | 750 | 1,014 | 545 | 475 | 526 | 747 | 857 | 662 | 536 | 391 |
| Vision score | 13 | 19 | 23 | 15 | 77 | 21 | 26 | 22 | 25 | 46 |
| Wards placed | 7 | 10 | 6 | 7 | 53 | 9 | 5 | 9 | 9 | 24 |
| Wards killed | 2 | 3 | 7 | 4 | 9 | 5 | 6 | 3 | 6 | 9 |
| Control wards | 2 | 4 | 4 | 2 | 10 | 1 | 4 | 6 | 3 | 6 |
| Gold spent | 6,673 | 9,450 | 8,760 | 8,625 | 4,990 | 7,575 | 8,240 | 8,565 | 12,195 | 5,679 |
| Own jungle monsters | 9 | 76 | 1 | 4 | 0 | 0 | 55 | 1 | 28 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 4 | 15 | 0 | 3 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9104-9104_game_1
Methodology →