LDL · Patch 12.12 · Summer
Jul 09, 2022, 11:43 AM · 34.4 min24Kills8
68.5kGold56.5k
91,463Damage71,922
Scouting line
Team Pinnacle closed it: +12.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Longqi
11/0/7
coffee
0/7/2
—
—
—
—
—
—
Beige
1/3/13
Aix
3/5/5
—
—
—
—
—
—
Lover11
5/1/13
huanhuan
3/4/5
—
—
—
—
—
—
Shark
7/2/6
Q9Akko
2/4/4
—
—
—
—
—
—
think
0/2/17
yyc
0/4/4
—
—
—
—
—
—
Draft
Team Pinnacle
Blue sideFirst pick
JaxLongqi
Bel'VethBeige
GalioLover11
KalistaShark
Braumthink
Bans




Qing Jiu E-sport Club
Red side
Aatroxcoffee
GravesAix
Swainhuanhuan
DravenQ9Akko
Nautilusyyc
Bans




Objectives
Qing Jiu E-sport Club
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 9
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Pinnacle leads; below, Qing Jiu E-sport Club.
Biggest lead: Team Pinnacle +12,003, Qing Jiu E-sport Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | Team Pinnacle +12,003 |
Blue side
Team Pinnacle
VictoryRed side
Qing Jiu E-sport Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 11/0/7 | 1/3/13 | 5/1/13 | 7/2/6 | 0/2/17 | 0/7/2 | 3/5/5 | 3/4/5 | 2/4/4 | 0/4/4 |
| Kill participation | 75% | 58.3% | 75% | 54.2% | 70.8% | 25% | 100% | 100% | 75% | 50% |
| CS | 354 | 199 | 291 | 325 | 42 | 226 | 284 | 292 | 265 | 34 |
| CS per minute | 10.3 | 5.8 | 8.5 | 9.5 | 1.2 | 6.6 | 8.3 | 8.5 | 7.7 | 1.0 |
| Gold | 19,765 | 11,188 | 13,946 | 15,334 | 8,282 | 9,803 | 14,192 | 12,487 | 13,207 | 6,823 |
| Gold share | 28.8% | 16.3% | 20.4% | 22.4% | 12.1% | 17.3% | 25.1% | 22.1% | 23.4% | 12.1% |
| Earned gold per minute | 445 | 195 | 276 | 316 | 111 | 155 | 283 | 233 | 254 | 68 |
| Damage to champions | 38,872 | 8,761 | 20,291 | 16,155 | 7,384 | 11,604 | 17,025 | 25,070 | 13,110 | 5,113 |
| Damage share | 42.5% | 9.6% | 22.2% | 17.7% | 8.1% | 16.1% | 23.7% | 34.9% | 18.2% | 7.1% |
| Damage per minute | 1,132 | 255 | 591 | 470 | 215 | 338 | 496 | 730 | 382 | 149 |
| Damage taken per minute | 626 | 1,060 | 472 | 471 | 542 | 943 | 719 | 944 | 392 | 385 |
| Vision score | 35 | 38 | 43 | 43 | 75 | 24 | 87 | 10 | 32 | 66 |
| Wards placed | 13 | 5 | 8 | 15 | 50 | 16 | 38 | 5 | 9 | 50 |
| Wards killed | 8 | 12 | 18 | 13 | 16 | 3 | 25 | 0 | 14 | 6 |
| Control wards | 3 | 4 | 6 | 5 | 11 | 4 | 8 | 2 | 3 | 13 |
| Gold spent | 18,557 | 9,439 | 13,019 | 14,385 | 7,835 | 9,429 | 13,989 | 11,569 | 12,864 | 6,035 |
| Own jungle monsters | 12 | 106 | 8 | 13 | 0 | 0 | 115 | 0 | 8 | 0 |
| Enemy jungle monsters | 31 | 14 | 0 | 4 | 0 | 0 | 17 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9128-9128_game_1
Methodology →