LSPL · Summer
Jun 21, 2016, 11:07 AM · 27.3 minScouting line
Tan Chi Sa Gaming won: +10.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Lz
4/3/8
Nzszzxs1
2/5/5
GuYueXin
7/1/12
AMEL
5/4/4
Fenfen
6/4/9
Naehyun
2/4/6
Lwx
2/0/10
ZangAo
2/4/4
Crisp
2/3/9
Soul
0/4/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Lz
Poppy · 4/3/8
113
Better in 11 x 3 of 14
Nzszzxs1
Maokai · 2/5/5![]()
- 4
- Kills
- 2
- 3
- Deaths
- 5
- 8
- Assists
- 5
- 4.0
- KDA
- 1.4
- 57%
- Kill participation
- 64%
- 220
- CS
- 208
- 8.1
- CS per minute
- 7.6
- 11,361
- Gold
- 9,296
- 20%
- Gold share
- 21%
- 14,140
- Damage to champions
- 11,538
- 519
- Damage per minute
- 423
- 25%
- Damage share
- 22%
- 732
- Damage taken per minute
- 765
- 14
- Wards placed
- 10
- 2
- Wards killed
- 3
Draft
Tan Chi Sa Gaming
Blue side
PoppyLz
GravesGuYueXin
KassadinFenfen
AsheLwx
BardCrisp
Team KungFu
Red side
MaokaiNzszzxs1
KindredAMEL
LeBlancNaehyun
SivirZangAo
NamiSoul
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Tan Chi Sa Gaming leads; below, Team KungFu.
Biggest lead: Tan Chi Sa Gaming +10,910, Team KungFu +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Tan Chi Sa Gaming +10,910 |
Blue side
Tan Chi Sa Gaming
VictoryRed side
Team KungFu
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/8 | 7/1/12 | 6/4/9 | 2/0/10 | 2/3/9 | 2/5/5 | 5/4/4 | 2/4/6 | 2/4/4 | 0/4/8 |
| Kill participation | 57.1% | 90.5% | 71.4% | 57.1% | 52.4% | 63.6% | 81.8% | 72.7% | 54.5% | 72.7% |
| CS | 220 | 128 | 189 | 269 | 20 | 208 | 109 | 172 | 232 | 13 |
| CS per minute | 8.1 | 4.7 | 6.9 | 9.9 | 0.7 | 7.6 | 4.0 | 6.3 | 8.5 | 0.5 |
| Gold | 11,361 | 12,499 | 11,415 | 12,542 | 8,259 | 9,296 | 9,743 | 9,046 | 10,686 | 6,395 |
| Gold share | 20.3% | 22.3% | 20.4% | 22.4% | 14.7% | 20.6% | 21.6% | 20% | 23.7% | 14.2% |
| Earned gold per minute | 292 | 334 | 294 | 335 | 178 | 216 | 232 | 207 | 267 | 110 |
| Damage to champions | 14,140 | 13,159 | 13,058 | 11,560 | 5,174 | 11,538 | 15,666 | 9,573 | 13,895 | 2,622 |
| Damage share | 24.8% | 23% | 22.9% | 20.2% | 9.1% | 21.6% | 29.4% | 18% | 26.1% | 4.9% |
| Damage per minute | 519 | 483 | 479 | 424 | 190 | 423 | 575 | 351 | 510 | 96 |
| Damage taken per minute | 732 | 541 | 653 | 412 | 390 | 765 | 772 | 430 | 495 | 263 |
| Wards placed | 14 | 16 | 10 | 11 | 29 | 10 | 14 | 12 | 6 | 27 |
| Wards killed | 2 | 8 | 3 | 2 | 9 | 3 | 4 | 0 | 4 | 8 |
| Control wards | 2 | 4 | 2 | 1 | 5 | 1 | 5 | 1 | 1 | 5 |
| Own jungle monsters | 0 | 64 | 9 | 20 | 0 | 3 | 88 | 9 | 3 | 0 |
| Enemy jungle monsters | 0 | 19 | 0 | 2 | 0 | 0 | 7 | 0 | 3 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 926-952
Methodology →