ASCI · Patch 12.16
Sep 12, 2022, 11:41 AM · 31.2 min14Kills29
51.0kGold64.8k
87,982Damage88,293
Scouting line
J Team 2 closed it: +13.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Ricky
2/10/2
RYue
6/1/5
—
—
—
—
—
—
Popon
0/4/5
Maokee
3/3/13
—
—
—
—
—
—
Akainu
1/5/4
Adiogs
10/1/7
—
—
—
—
—
—
Moyashi
6/6/5
Tide
9/3/8
—
—
—
—
—
—
chilioil
5/4/7
Cha9
1/6/18
—
—
—
—
—
—
Draft
Sengoku Gaming Academy
Blue sideFirst pick
RenektonRicky
PoppyPopon
ViktorAkainu
LucianMoyashi
Namichilioil
Bans




J Team 2
Red side
AatroxRYue
SejuaniMaokee
SylasAdiogs
DravenTide
LeonaCha9
Bans




Objectives
J Team 2
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Sengoku Gaming Academy leads; below, J Team 2.
Biggest lead: Sengoku Gaming Academy +0, J Team 2 +13,808. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | J Team 2 +13,808 |
Blue side
Sengoku Gaming Academy
DefeatRed side
J Team 2
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/10/2 | 0/4/5 | 1/5/4 | 6/6/5 | 5/4/7 | 6/1/5 | 3/3/13 | 10/1/7 | 9/3/8 | 1/6/18 |
| Kill participation | 28.6% | 35.7% | 35.7% | 78.6% | 85.7% | 37.9% | 55.2% | 58.6% | 58.6% | 65.5% |
| CS | 165 | 101 | 284 | 255 | 21 | 213 | 182 | 239 | 213 | 41 |
| CS per minute | 5.3 | 3.2 | 9.1 | 8.2 | 0.7 | 6.8 | 5.8 | 7.7 | 6.8 | 1.3 |
| Gold | 8,826 | 7,219 | 11,860 | 13,721 | 9,408 | 14,416 | 11,745 | 14,657 | 15,206 | 8,818 |
| Gold share | 17.3% | 14.1% | 23.2% | 26.9% | 18.4% | 22.2% | 18.1% | 22.6% | 23.5% | 13.6% |
| Earned gold per minute | 152 | 100 | 249 | 309 | 170 | 331 | 245 | 339 | 356 | 151 |
| Damage to champions | 13,163 | 5,992 | 31,498 | 27,006 | 10,323 | 18,055 | 14,655 | 24,799 | 23,787 | 6,997 |
| Damage share | 15% | 6.8% | 35.8% | 30.7% | 11.7% | 20.4% | 16.6% | 28.1% | 26.9% | 7.9% |
| Damage per minute | 422 | 192 | 1,010 | 866 | 331 | 579 | 470 | 795 | 762 | 224 |
| Damage taken per minute | 1,052 | 770 | 539 | 710 | 404 | 870 | 1,084 | 929 | 611 | 686 |
| Vision score | 30 | 27 | 37 | 33 | 68 | 33 | 49 | 30 | 37 | 82 |
| Wards placed | 15 | 11 | 16 | 12 | 37 | 11 | 13 | 9 | 11 | 41 |
| Wards killed | 4 | 4 | 7 | 7 | 8 | 4 | 11 | 6 | 8 | 12 |
| Control wards | 6 | 15 | 5 | 3 | 13 | 7 | 14 | 5 | 4 | 15 |
| Gold spent | 8,510 | 7,155 | 11,375 | 11,984 | 9,009 | 13,684 | 10,975 | 13,275 | 13,400 | 7,924 |
| Own jungle monsters | 0 | 67 | 14 | 24 | 0 | 0 | 85 | 15 | 16 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 17 | 6 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9409-9409_game_1
Methodology →