ASCI · Patch 12.16
Sep 14, 2022, 06:51 AM · 22.7 min30Kills5
49.0kGold35.6k
63,252Damage38,951
Scouting line
J Team 2 won: +13.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
RYue
5/1/6
Ricky
4/4/0
—
—
—
—
—
—
Breaker
9/0/12
Popon
0/5/4
—
—
—
—
—
—
Adiogs
5/0/11
Akainu
0/3/1
—
—
—
—
—
—
Tide
9/2/11
Moyashi
1/6/3
—
—
—
—
—
—
Cha9
2/2/21
chilioil
0/12/5
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—
—
—
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Draft
J Team 2
Blue sideFirst pick
MordekaiserRYue
WukongBreaker
AhriAdiogs
ApheliosTide
LeonaCha9
Bans




Sengoku Gaming Academy
Red side
LilliaRicky
SejuaniPopon
YasuoAkainu
VarusMoyashi
Amumuchilioil
Bans




Objectives
Sengoku Gaming Academy
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 1
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line J Team 2 leads; below, Sengoku Gaming Academy.
Biggest lead: J Team 2 +13,470, Sengoku Gaming Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (23 min) | J Team 2 +13,470 |
Blue side
J Team 2
VictoryRed side
Sengoku Gaming Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/1/6 | 9/0/12 | 5/0/11 | 9/2/11 | 2/2/21 | 4/4/0 | 0/5/4 | 0/3/1 | 1/6/3 | 0/12/5 |
| Kill participation | 36.7% | 70% | 53.3% | 66.7% | 76.7% | 80% | 80% | 20% | 80% | 100% |
| CS | 177 | 119 | 186 | 185 | 28 | 194 | 102 | 184 | 178 | 28 |
| CS per minute | 7.8 | 5.3 | 8.2 | 8.2 | 1.2 | 8.6 | 4.5 | 8.1 | 7.9 | 1.2 |
| Gold | 9,116 | 10,610 | 9,786 | 11,916 | 7,598 | 9,478 | 5,819 | 7,734 | 7,940 | 4,585 |
| Gold share | 18.6% | 21.6% | 20% | 24.3% | 15.5% | 26.7% | 16.4% | 21.8% | 22.3% | 12.9% |
| Earned gold per minute | 268 | 334 | 297 | 391 | 201 | 284 | 122 | 207 | 216 | 68 |
| Damage to champions | 10,883 | 11,937 | 14,644 | 20,927 | 4,861 | 13,460 | 6,302 | 5,143 | 10,255 | 3,791 |
| Damage share | 17.2% | 18.9% | 23.2% | 33.1% | 7.7% | 34.6% | 16.2% | 13.2% | 26.3% | 9.7% |
| Damage per minute | 480 | 527 | 646 | 923 | 214 | 594 | 278 | 227 | 452 | 167 |
| Damage taken per minute | 494 | 737 | 427 | 352 | 517 | 686 | 931 | 597 | 540 | 772 |
| Vision score | 12 | 31 | 29 | 22 | 63 | 27 | 21 | 11 | 6 | 34 |
| Wards placed | 6 | 12 | 7 | 12 | 30 | 9 | 9 | 7 | 8 | 17 |
| Wards killed | 1 | 5 | 8 | 4 | 8 | 4 | 2 | 2 | 0 | 6 |
| Control wards | 2 | 11 | 5 | 5 | 12 | 6 | 8 | 3 | 2 | 10 |
| Gold spent | 7,890 | 9,465 | 7,915 | 9,950 | 6,120 | 8,839 | 4,940 | 7,310 | 7,645 | 3,760 |
| Own jungle monsters | 4 | 55 | 0 | 13 | 0 | 1 | 84 | 1 | 4 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 8 | 0 | 4 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9428-9428_game_1
Methodology →