ASCI · Patch 12.16
Sep 15, 2022, 07:59 AM · 18.7 min32Kills6
46.4kGold29.0k
56,831Damage38,590
Scouting line
Huya Streamer won: +17.4k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
HYsunnyday
3/2/8
tol2
2/6/0
—
—
—
—
—
—
HYrumeng
9/0/14
Nesty
0/7/3
—
—
—
—
—
—
HYbeifeng
11/1/6
Pinnnk
3/5/2
—
—
—
—
—
—
HYxiaofeixia
9/1/3
Marimo
0/7/3
—
—
—
—
—
—
HYjg
0/2/16
reri
1/7/2
—
—
—
—
—
—
Draft
Huya Streamer
Huya Streamer
Blue sideFirst pick
GnarHYsunnyday
TrundleHYrumeng
SylasHYbeifeng
SamiraHYxiaofeixia
RellHYjg
Bans




DetonatioN FocusMe Academy
Red side
Tristanatol2
KaynNesty
GalioPinnnk
KalistaMarimo
Amumureri
Bans




Huya StreamerHuya Streamer
Objectives
DetonatioN FocusMe Academy
- 0
- Gold at 15
- -0
- 1
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 8
- Towers
- 0
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
- Huya Streamer First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Huya Streamer leads; below, DetonatioN FocusMe Academy.
Biggest lead: Huya Streamer +17,444, DetonatioN FocusMe Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (19 min) | Huya Streamer +17,444 |
Blue side
Huya Streamer
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| HYsunnydayHYsunnyday | 3 / 2 / 8(5.5) | 142 7.6/m | |
| HYrumengHYrumeng | 9 / 0 / 14(23) | 95 5.1/m | |
| HYbeifengHYbeifengFB | 11 / 1 / 6(17) | 170 9.1/m | |
| HYxiaofeixiaHYxiaofeixia | 9 / 1 / 3(12) | 170 9.1/m | |
| HYjgHYjg | 0 / 2 / 16(8) | 33 1.8/m |
Red side
DetonatioN FocusMe Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/8 | 9/0/14 | 11/1/6 | 9/1/3 | 0/2/16 | 2/6/0 | 0/7/3 | 3/5/2 | 0/7/3 | 1/7/2 |
| Kill participation | 34.4% | 71.9% | 53.1% | 37.5% | 50% | 33.3% | 50% | 83.3% | 50% | 50% |
| CS | 142 | 95 | 170 | 170 | 33 | 135 | 118 | 133 | 122 | 20 |
| CS per minute | 7.6 | 5.1 | 9.1 | 9.1 | 1.8 | 7.2 | 6.3 | 7.1 | 6.5 | 1.1 |
| Gold | 9,091 | 10,256 | 10,646 | 10,197 | 6,227 | 6,241 | 5,621 | 7,821 | 5,284 | 4,006 |
| Gold share | 19.6% | 22.1% | 22.9% | 22% | 13.4% | 21.5% | 19.4% | 27% | 18.2% | 13.8% |
| Earned gold per minute | 350 | 412 | 433 | 409 | 196 | 197 | 164 | 282 | 146 | 77 |
| Damage to champions | 10,095 | 15,885 | 14,238 | 12,204 | 4,409 | 9,392 | 7,997 | 10,973 | 4,801 | 5,427 |
| Damage share | 17.8% | 28% | 25.1% | 21.5% | 7.8% | 24.3% | 20.7% | 28.4% | 12.4% | 14.1% |
| Damage per minute | 541 | 851 | 763 | 654 | 236 | 503 | 428 | 588 | 257 | 291 |
| Damage taken per minute | 591 | 983 | 656 | 334 | 406 | 695 | 1,103 | 714 | 639 | 565 |
| Vision score | 6 | 26 | 16 | 14 | 26 | 17 | 9 | 6 | 10 | 27 |
| Wards placed | 4 | 4 | 7 | 4 | 9 | 6 | 4 | 2 | 6 | 11 |
| Wards killed | 0 | 0 | 0 | 2 | 5 | 1 | 0 | 1 | 1 | 1 |
| Control wards | 0 | 2 | 1 | 0 | 2 | 1 | 0 | 1 | 2 | 3 |
| Gold spent | 9,053 | 7,890 | 8,455 | 8,700 | 5,200 | 5,945 | 5,040 | 7,775 | 5,050 | 3,535 |
| Own jungle monsters | 0 | 47 | 5 | 8 | 0 | 1 | 72 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 11 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9442-9442_game_1
Methodology →